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# Changelog | ||
|
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## 0.1.0 | ||
|
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### Features | ||
|
||
- Simplified scene breadcrumbs messages ([#197](https://github.com/getsentry/sentry-unity/pull/197)) | ||
- Embedded link.xml in assembly ([#194](https://github.com/getsentry/sentry-unity/pull/194)) | ||
- Transition scene to test scene loading events (breadcrumbs) ([#185](https://github.com/getsentry/sentry-unity/pull/185)) | ||
|
||
### Fixes | ||
|
||
- Check/create directory before saving ([#196](https://github.com/getsentry/sentry-unity/pull/196)) | ||
- Exclude SentryOptions.json from release package ([#195](https://github.com/getsentry/sentry-unity/pull/195)) | ||
- default env and version ([#199](https://github.com/getsentry/sentry-unity/pull/199)) | ||
|
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## 0.0.14 | ||
|
||
### Features | ||
|
||
- Simulator is set only when Application.isEditor is true ([#190](https://github.com/getsentry/sentry-unity/pull/190)) | ||
- Sentry UnityLogger aligned to Unity Debug API ([#163](https://github.com/getsentry/sentry-unity/pull/163)) | ||
- Scene manager integration for breadcrumbs ([#170](https://github.com/getsentry/sentry-unity/pull/170)) | ||
|
||
### Fixes | ||
|
||
- Flag simulator based on Application.isEditor ([#184](https://github.com/getsentry/sentry-unity/pull/184)) | ||
- il2cpp remove zeroes from path ([#179](https://github.com/getsentry/sentry-unity/pull/179)) | ||
- SDK version format correction ([#120](https://github.com/getsentry/sentry-unity/pull/120)) | ||
- Auto compression option is part of drop down (no extra checkbox) ([#160](https://github.com/getsentry/sentry-unity/pull/160)) | ||
- Rename DiagnosticsLogger to DiagnosticLogger ([#168](https://github.com/getsentry/sentry-unity/pull/168)) | ||
- SentryOptions config proper check ([#176](https://github.com/getsentry/sentry-unity/pull/176)) | ||
- Diagnostic logger writes to console that it was disabled ([#183](https://github.com/getsentry/sentry-unity/pull/183)) | ||
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## 0.0.13 | ||
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### Fixes | ||
|
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- Missing meta files warnings ([#146](https://github.com/getsentry/sentry-unity/pull/146)) | ||
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## 0.0.12 | ||
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### Fixes | ||
|
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- Release process improvements | ||
|
||
## 0.0.11 | ||
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### Feature | ||
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- Craft Release | ||
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## 0.0.10 | ||
|
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### Fixes | ||
|
||
- Add missing meta files (cd9c7fd) | ||
|
||
## 0.0.9 | ||
|
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### Features | ||
|
||
- Unity Sentry SDK programmatic setup ([#130](https://github.com/getsentry/sentry-unity/pull/130)) | ||
- SentryWindow updated | ||
|
||
### Fixes | ||
|
||
- UPM meta updated ([#124](https://github.com/getsentry/sentry-unity/pull/124)) | ||
- Bump dotnet 3.3.4 ([#132](https://github.com/getsentry/sentry-unity/pull/132)) | ||
- https://github.com/getsentry/sentry-dotnet/blob/main/CHANGELOG.md#334 | ||
- Bug fixes for performance monitoring | ||
- Ability to keep failed envelopes for troubleshooting when they are too large | ||
|
||
## 0.0.8 | ||
|
||
### Fixes | ||
|
||
- Bump sentry-dotnet to 8ca0906 - fix IL2CPP crash ([#122](https://github.com/getsentry/sentry-unity/pull/122)) | ||
- IL2CPP players crash due to startup time detection ([#123](https://github.com/getsentry/sentry-unity/pull/123)) | ||
|
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## 0.0.7 | ||
|
||
### Features | ||
|
||
- Strip zeroes for ill2cpp builds ([#108](https://github.com/getsentry/sentry-unity/pull/108)) | ||
- Proper sdk name reporting for sentry event ([#111](https://github.com/getsentry/sentry-unity/pull/111)) | ||
- Bump .NET SDK to 3.3.1 ([#115](https://github.com/getsentry/sentry-unity/pull/115)) | ||
- Release package samples ([#113](https://github.com/getsentry/sentry-unity/pull/113)) | ||
|
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## 0.0.6 | ||
|
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### First release through UPM | ||
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- .NET SDK setup for Unity with Unity editor configuration. | ||
# Changelog | ||
|
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## 0.1.1 | ||
|
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### Fixes | ||
|
||
- Add product name to release as default ([#202](https://github.com/getsentry/sentry-unity/pull/202)) | ||
- normalize line endings ([#204](https://github.com/getsentry/sentry-unity/pull/204)) | ||
|
||
## 0.1.0 | ||
|
||
### Features | ||
|
||
- Simplified scene breadcrumbs messages ([#197](https://github.com/getsentry/sentry-unity/pull/197)) | ||
- Embedded link.xml in assembly ([#194](https://github.com/getsentry/sentry-unity/pull/194)) | ||
- Transition scene to test scene loading events (breadcrumbs) ([#185](https://github.com/getsentry/sentry-unity/pull/185)) | ||
|
||
### Fixes | ||
|
||
- Check/create directory before saving ([#196](https://github.com/getsentry/sentry-unity/pull/196)) | ||
- Exclude SentryOptions.json from release package ([#195](https://github.com/getsentry/sentry-unity/pull/195)) | ||
- default env and version ([#199](https://github.com/getsentry/sentry-unity/pull/199)) | ||
- SentryEvent.ServerName forced to 'null' ([#201](https://github.com/getsentry/sentry-unity/pull/201)) | ||
|
||
## 0.0.14 | ||
|
||
### Features | ||
|
||
- Simulator is set only when Application.isEditor is true ([#190](https://github.com/getsentry/sentry-unity/pull/190)) | ||
- Sentry UnityLogger aligned to Unity Debug API ([#163](https://github.com/getsentry/sentry-unity/pull/163)) | ||
- Scene manager integration for breadcrumbs ([#170](https://github.com/getsentry/sentry-unity/pull/170)) | ||
|
||
### Fixes | ||
|
||
- Flag simulator based on Application.isEditor ([#184](https://github.com/getsentry/sentry-unity/pull/184)) | ||
- il2cpp remove zeroes from path ([#179](https://github.com/getsentry/sentry-unity/pull/179)) | ||
- SDK version format correction ([#120](https://github.com/getsentry/sentry-unity/pull/120)) | ||
- Auto compression option is part of drop down (no extra checkbox) ([#160](https://github.com/getsentry/sentry-unity/pull/160)) | ||
- Rename DiagnosticsLogger to DiagnosticLogger ([#168](https://github.com/getsentry/sentry-unity/pull/168)) | ||
- SentryOptions config proper check ([#176](https://github.com/getsentry/sentry-unity/pull/176)) | ||
- Diagnostic logger writes to console that it was disabled ([#183](https://github.com/getsentry/sentry-unity/pull/183)) | ||
|
||
## 0.0.13 | ||
|
||
### Fixes | ||
|
||
- Missing meta files warnings ([#146](https://github.com/getsentry/sentry-unity/pull/146)) | ||
|
||
## 0.0.12 | ||
|
||
### Fixes | ||
|
||
- Release process improvements | ||
|
||
## 0.0.11 | ||
|
||
### Feature | ||
|
||
- Craft Release | ||
|
||
## 0.0.10 | ||
|
||
### Fixes | ||
|
||
- Add missing meta files (cd9c7fd) | ||
|
||
## 0.0.9 | ||
|
||
### Features | ||
|
||
- Unity Sentry SDK programmatic setup ([#130](https://github.com/getsentry/sentry-unity/pull/130)) | ||
- SentryWindow updated | ||
|
||
### Fixes | ||
|
||
- UPM meta updated ([#124](https://github.com/getsentry/sentry-unity/pull/124)) | ||
- Bump dotnet 3.3.4 ([#132](https://github.com/getsentry/sentry-unity/pull/132)) | ||
- https://github.com/getsentry/sentry-dotnet/blob/main/CHANGELOG.md#334 | ||
- Bug fixes for performance monitoring | ||
- Ability to keep failed envelopes for troubleshooting when they are too large | ||
|
||
## 0.0.8 | ||
|
||
### Fixes | ||
|
||
- Bump sentry-dotnet to 8ca0906 - fix IL2CPP crash ([#122](https://github.com/getsentry/sentry-unity/pull/122)) | ||
- IL2CPP players crash due to startup time detection ([#123](https://github.com/getsentry/sentry-unity/pull/123)) | ||
|
||
## 0.0.7 | ||
|
||
### Features | ||
|
||
- Strip zeroes for ill2cpp builds ([#108](https://github.com/getsentry/sentry-unity/pull/108)) | ||
- Proper sdk name reporting for sentry event ([#111](https://github.com/getsentry/sentry-unity/pull/111)) | ||
- Bump .NET SDK to 3.3.1 ([#115](https://github.com/getsentry/sentry-unity/pull/115)) | ||
- Release package samples ([#113](https://github.com/getsentry/sentry-unity/pull/113)) | ||
|
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## 0.0.6 | ||
|
||
### First release through UPM | ||
|
||
- .NET SDK setup for Unity with Unity editor configuration. |
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# Sentry SDK for Unity | ||
|
||
> Use [official documentation](https://docs.sentry.io/platforms/unity/) for more information. | ||
Start using it by opening `Tools` -> `Sentry` in the `Unity` editor. | ||
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||
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||
Minimal configuration: | ||
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* `DSN` - Get your [Sentry DSN](https://docs.sentry.io/product/sentry-basics/dsn-explainer/) when you create a new project in Sentry. Or in the project settings. | ||
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||
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### Quick example | ||
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||
[Sentry's the documentation](https://docs.sentry.io/platforms/unity) includes **much** more you can do, including performance monitoring, adding tags, and more. But to get you started, here's a simple example using Unity's `Debug.LogError`: | ||
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Create `MonoBehaviour` and assign it to any object you have in the scene, press play. | ||
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```csharp | ||
using UnityEngine; | ||
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public class TestMonoBehaviour : MonoBehaviour | ||
{ | ||
void Start() | ||
{ | ||
Debug.Log("Log"); | ||
Debug.LogWarning("Warning"); | ||
Debug.LogError("Error"); | ||
} | ||
} | ||
``` | ||
|
||
Check your Sentry web dashboard. | ||
# Sentry SDK for Unity | ||
|
||
> Use [official documentation](https://docs.sentry.io/platforms/unity/) for more information. | ||
Start using it by opening `Tools` -> `Sentry` in the `Unity` editor. | ||
|
||
|
||
Minimal configuration: | ||
|
||
* `DSN` - Get your [Sentry DSN](https://docs.sentry.io/product/sentry-basics/dsn-explainer/) when you create a new project in Sentry. Or in the project settings. | ||
|
||
|
||
### Quick example | ||
|
||
[Sentry's the documentation](https://docs.sentry.io/platforms/unity) includes **much** more you can do, including performance monitoring, adding tags, and more. But to get you started, here's a simple example using Unity's `Debug.LogError`: | ||
|
||
Create `MonoBehaviour` and assign it to any object you have in the scene, press play. | ||
|
||
```csharp | ||
using UnityEngine; | ||
|
||
public class TestMonoBehaviour : MonoBehaviour | ||
{ | ||
void Start() | ||
{ | ||
Debug.Log("Log"); | ||
Debug.LogWarning("Warning"); | ||
Debug.LogError("Error"); | ||
} | ||
} | ||
``` | ||
|
||
Check your Sentry web dashboard. |
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{ | ||
"name": "io.sentry.unity.editor" | ||
} | ||
{ | ||
"name": "io.sentry.unity.editor" | ||
} |
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MIT License | ||
|
||
Copyright (c) 2021 Sentry | ||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. | ||
MIT License | ||
|
||
Copyright (c) 2021 Sentry | ||
|
||
Permission is hereby granted, free of charge, to any person obtaining a copy | ||
of this software and associated documentation files (the "Software"), to deal | ||
in the Software without restriction, including without limitation the rights | ||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | ||
copies of the Software, and to permit persons to whom the Software is | ||
furnished to do so, subject to the following conditions: | ||
|
||
The above copyright notice and this permission notice shall be included in all | ||
copies or substantial portions of the Software. | ||
|
||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | ||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
SOFTWARE. |
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