The MkSprite tool makes fairly optimal RISC OS Sprite files from DrawFiles and Euclid files. It is designed to be easy to use in a makefile. It was written by Thomas Olsson (https://www.armpit.dk/files/mksprite/).
The SFMerge tool takes a number of RISC OS Sprite files and merges them to create a single Sprite file containing all the sprites.
- RISC OS, and a certain amount of laziness.
- The Euclid module (if you want to convert Euclid files).
- Adjustable accuracy, mask level etc.
- Control files for adjusting the options for certain files.
What you see here, is the original draw file at 8:1 scaling, then the resultant sprite file at 8:1, and then both of these again at 1:1. Note that what you see might be very inaccurate if you're displaying this screenshot with e.g. only 256 colours on the screen
- Download a release Zip archive from the Releases page.
- Extract the archive on RISC OS.
- Copy the
Library.mksprite
andLibrary.sfmerge
files into your library.