Releases: geode-sdk/geode
Releases · geode-sdk/geode
Geode v2.0.0-beta.13
Changelog
- Add new
AnchorLayout
feature by @HJfod - for more, see the PR #476 - Fix two tiny typos by @Nightcaat in #475
- Add support for multiple developers in
mod.json
through thedevelopers
key (requires CLI v2.9.0 and VS Code extension v1.7.0)
New Contributors
- @Nightcaat made their first contribution in #475
Full Changelog: v2.0.0-beta.12...v2.0.0-beta.13
Geode v2.0.0-beta.12
v2.0.0-beta.12
- Increase target MacOS version to 10.15 (6dc6e9b)
- Not even steam supports 10.13 anymore, and with this change we can finally stop worrying about std::filesystem
- Add safety hook for save path on android (0188eee)
- We had a bug where the game would randomly reset your save file on android, and we believe this to be a hook by the launcher itself not being placed properly. So, we also do the hook on Geode itself, for safety.
- Fix rob's broken MessageBoxW on Windows (5d63192)
- Add utils for setting thread name, show it on log (832bcf8, ce53fb3)
- Add some launch arguments for geode (7ccaef9)
- Deprecate blocking file picking utils (ee97e2d)
- Sort mods by id in crashlog (984d148)
Geode v2.0.0-beta.11
Geode v2.0.0-beta.10
v2.0.0-beta.10
- Make index loading when not downloading async (e81b5e9)
- (I can't wait to get rid of the old index)
- Log nesting and alignment improvements (f7980d3, 4693eb1)
- Fix
Patch
intersection code (45ce360) - Fix
InputNode
touch logic (c551d43) - Force Windows errors to be in English (6ba656c)
- Add sprite scaling for
MDTextArea
(5802b78)
Geode v2.0.0-beta.9
Geode v2.0.0-beta.8
This update fixes arm32 hooking for 20th time, and does some other minor bugfixes. Important parts are that try-catch blocks are removed, meaning Android will not crash that easily anymore, and touch priority hook is removed, which will affect older mods.
Changelog
- Fix TulipHook arm32 relocation of conditional branch - blame Dobby (69b9b2d)
- Remove try-catch blocks, replacing them with other means of handling (065d0c4)
- Revert touch priority hook, instead make it an opt-in behavior for nodes (7370761)
- This should fix every touch priority issue that happened before
- Implement conditional requests to GitHub API (df07409)
- Add response headers to
SentAsyncWebRequest
(df07409) - Move deletion of old index folder into separate thread (6835f57)
- Fix MacOS installer erroring after installing anyway (09ebcf9)
- Fix Windows
openFolder
opening parent folder (9e973a9) - Reenable last crashed popup and index update on MenuLayer (16b9689)
Geode v2.0.0-beta.7
MacOS support! and also editor fixes.
v2.0.0-beta.7
- MacOS Support! (9869ddc)
- Huge thanks to @dankmeme01 for almost single-handedly making this work!
- Note most mods do not support MacOS at the moment.
- Fix exceptions on android32 (9c87d4c)
- Move GD version check to loadBinary (d2a5135, 82808c3)
- Show updates for mods that are disabled (bd9d063)
- Force geode internal mod to be first on list (c2d1e58)
- Fix geode layer eating inputs if search is selected (1898397)
- Move clipping rect fix, fixes editor particle editor (eeeedbb)
- Fix force priority fix, fixes editor scale warp lock button (fd8c363, f1a32b6)
- Clearer error message when platform binary is missing from mod (dc8cd21)
- Better error message on windows dll load failure (77736d3)
- Make Logger::push thread-safe (d9358d8)
Full Changelog: v2.0.0-beta.6...v2.0.0-beta.7
Geode v2.0.0-beta.6
Geode v2.0.0-beta.5
Adds 2.205 support, and fixes some minor things like android 32 crashing on like most of the hooks.
Changelog
Geode v2.0.0-beta.4
This update optimizes unzipping speed and fixes some Layout related settings