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Windows purego errors #410
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Hey @wizzymore, purego has a runtime check in v0.7.1, which doesn't allow you to use structs. For raylib-go (at least for the purego version) I recommend you to use the latest version (v0.0.0-20240826113553-b4d0c52dc927), because we fixed many bugs since then. |
Thanks, just updating the package seems to fix most of the issues i had, still i have pure-go 0.7.1, i don't know how to use another version as installing 0.5.0 uninstalls raylib-go The only bug that i found, surprisingly not in shaders or other more complicated logic, it was with ColorFromNormalized function: Let me know if you want me to create another issue for this error, i will close this one, thanks again.
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@wizzymore I created a PR to fix this #411 |
I am using the release of raylib from: Nov 18, 2023, i tried with both x64 versions they do the same thing.
I also tried to build the app and it works, the build is ok this error appears only in the runtime.
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