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In Godot 4.4, I get an error while playing my scene with the Gobot scene (drag and dropping the gobot scene in the 3d view): "Invalid call. Nonexistent function 'stop' in base 'Nil',"
For now I returned right away if _blink_timer is not set in the set_blink function.
That said, I am trying to make that little one blink, but I somehow fall short. I have a feeling that the albedo textures are not being swapped, but I don't understand why exactly. 🤔
The text was updated successfully, but these errors were encountered:
In Godot 4.4, I get an error while playing my scene with the Gobot scene (drag and dropping the gobot scene in the 3d view):
"Invalid call. Nonexistent function 'stop' in base 'Nil',"
I assume it is because of the initialisation:
godot-4-3D-Characters/src/addons/gdquest_gobot/gobot_skin.gd
Line 9 in 6960395
For now I returned right away if
_blink_timer
is not set in the set_blink function.That said, I am trying to make that little one blink, but I somehow fall short. I have a feeling that the albedo textures are not being swapped, but I don't understand why exactly. 🤔
The text was updated successfully, but these errors were encountered: