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pemade.ck
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/***************************************/
/* Pemade: instrument to generate */
/* tones according to pelog scale */
/***************************************/
public class PEMADE
{
/********************************************************/
// INITIALIZE OSCILLATORS
SinOsc h1 => ADSR env1 => Gain env0;
SinOsc h2 => ADSR env2 => env0;
SinOsc h3 => ADSR env3 => env0;
SinOsc h4 => ADSR env4 => env0;
SinOsc h5 => ADSR env5 => env0;
SinOsc h6 => ADSR env6 => env0;
SinOsc h7 => ADSR env7 => env0;
SinOsc h8 => ADSR env8 => env0;
SinOsc h9 => ADSR env9 => env0;
SinOsc h10 => ADSR env10 => env0;
SinOsc h11 => ADSR env11 => env0;
SinOsc h12 => ADSR env12 => env0;
SinOsc h13 => ADSR env13 => env0;
// INITIALIZE ATTACK NOISE
Noise att1 => LPF lpf => ADSR aenv => env0;
Noise att2 => LPF lpf2 => HPF hpf => ADSR aenv2 => env0;
1.0 => att1.gain;
0.4 => att2.gain;
/************************************************************/
public void connect( UGen u ) {
0.0 => env0.gain;
env0 => u;
}
public void makeNote ( int degree, float amp, float duration)
{
// Tuning based on Gamelan Galak Tika's pelog -- 0 triggers attack only
[0.0, 303.426, 326.514, 417.838, 451.631, 571.338, 612.26, 660.31, 829.214, 893.795, 1149.029] @=> float tuning[];
(tuning.cap()-1) %=> degree; // 'wrap around' note if it is out of range
tuning[degree]*2 => float fund;
// TIME VARIABLES:
// If the bar is struck and allowed to ring, it lasts 24 seconds
24 => int fullDecay;
((duration/fullDecay)*fullDecay) => float noteDur;
noteDur::second => dur noteT;
24::second => dur T;
/**************************************************************/
// DEFINE THE HARMONICS AND ENVELOPES
// fundamental osc and env (h1, env1)
fund => h1.freq;
1 => h1.gain;
env1.set((.0001*T), (.0001*T), amp, (.9998*T));
// h2, env2
fund*2 => h2.freq;
.003 => h2.gain;
env2.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.1);
// h3, env3
fund*2.76132 => h3.freq;
.0004 => h3.gain;
env3.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.05);
// h4, env4
fund*4 => h4.freq;
.0004 => h4.gain;
env4.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.25);
// h5, env5
fund*5.33333 => h5.freq;
.003 => h5.gain;
env5.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.008);
// h6, env6
fund*5.6 => h6.freq;
.008 => h6.gain;
env6.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.1);
// h7, env7
fund*6.4 => h7.freq;
.015 => h7.gain;
env7.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.0075);
// h8, env8
fund*7.4 => h8.freq;
.04 => h8.gain;
env8.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.005);
// h9, env9
fund*8.75 => h9.freq;
.04 => h9.gain;
env9.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.0025);
// h10, env10
fund*9.64286 => h10.freq;
.05 => h10.gain;
env10.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.0205);
// h11, env11
fund*11 => h11.freq;
.025 => h11.gain;
env11.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.00013);
// h12, env12
fund*12.5 => h12.freq;
.025 => h12.gain;
env12.set((.0001*T), (.0001*T), (amp), (.9998*T)*.00005);
// h13, env13
fund*16.5696 => h13.freq;
.04 => h13.gain;
env13.set((.0001*T), (.0001*T), (amp), (.9998*T)*0.0005);
// FOR ATTACK
600.0 => lpf.freq;
12000.0 => lpf2.freq;
1000.0 => hpf.freq;
aenv.set(1::ms, 1::ms, 1., 8::ms);
aenv2.set(1::ms, 1::ms, 1., 2::ms);
1.0 => env0.gain;
/**************************************************************/
// TRIGGER THE NOTES
// key on events
env1.keyOn(); env2.keyOn(); env3.keyOn();
env4.keyOn(); env5.keyOn();env6.keyOn(); env7.keyOn();
env8.keyOn(); env9.keyOn(); env10.keyOn(); env11.keyOn();
env12.keyOn(); env13.keyOn(); aenv.keyOn(); aenv2.keyOn();
// advance to release
1::ms => now;
// key off starts release
env1.keyOff(); env2.keyOff(); env3.keyOff();
env4.keyOff(); env5.keyOff(); env6.keyOff(); env7.keyOff();
env8.keyOff(); env9.keyOff(); env10.keyOff(); env11.keyOff();
env12.keyOff(); env13.keyOff(); aenv.keyOff();aenv2.keyOff();
// do it!
noteT => now;
}
}
/* The end */