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autoexec.cfg
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// ----------------------------------------------------------------------------
// ReD's Maxframes config for Fistful of Frags.
// v3.3 | 19 May 2022 | https://github.com/gamesense1337
// ----------------------------------------------------------------------------
// Launch options: -dxlevel 80 -novid -nojoy -nosteamcontroller -particles 1
// ----------------------------------------------------------------------------
// FPS cap
// ----------------------------------------------------------------------------
fps_max 0
//net_grath 1 // Show smoothed FPS meter
//net_graphproportionalfont 1 // Scale fonts properly with resolution
//cl_showfps 1
// ----------------------------------------------------------------------------
// Net settings
// ----------------------------------------------------------------------------
// Interp settings
cl_interp_ratio 2
//cl_interp 0.100000
cl_pred_optimize 2
net_chokeloop 1 // Early check for multiplayer
cl_timeout 60 // Max client timeout
sv_lan 1 // Protect local servers
net_maxpacketdrop 0 // Use all packets
//net_maxpacketdrop 5000 // Use default packet drop threshold
// ----------------------------------------------------------------------------
// Sprays
// ----------------------------------------------------------------------------
// Disable sprays
cl_playerspraydisable 1
r_spray_lifetime 0
// ----------------------------------------------------------------------------
// Shadows
// ----------------------------------------------------------------------------
// Disable shadows
r_shadowmaxrendered 0
r_shadowrendertotexture 0
r_shadows 0
// ----------------------------------------------------------------------------
// Ragdolls
// ----------------------------------------------------------------------------
// Optimize ragdolls
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 2.5
// ----------------------------------------------------------------------------
// Gibs / Jigglebones
// ----------------------------------------------------------------------------
// Disable Jigglebones
cl_jiggle_bone_framerate_cutoff 0
// Disable gibs
cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 1
violence_agibs 0
violence_hgibs 0
cl_burninggibs 0
// ----------------------------------------------------------------------------
// Graphical
// ----------------------------------------------------------------------------
fof_visual_quality 0 // min. 0.000000 - Adjust several visual quality features such as blood particles,
// Body decals, impacts, weapon smoke trails and other effects. Set 0 to low (some effects may not show at all), 1 to medium, 2 to high.
fof_firequality 0 // Diverse fire based particle effects quality. 0 = min, 1 = normal, 2 = max.
fof_smoke 0 // Gun smoke global quality, 0 to disable any gun smoke.
fof_smoke_trails 0 // Gun smoke trails.
fof_smoke_life 3.000000 // How many seconds take the smoke to dissipate.
fof_smoke_size 0.500000 // Smoke's initial size.
fof_outline_dist 512 // Max distance weapons do not get outlined anymore.
mat_phong 0 // Disables phong shading on all models, Disables lightwarps, etc.
mat_antialias 0
mat_motion_blur_enabled 0 // Disables motion blur.
mat_specular 0
mat_bumpmap 0 // Controls bumpmapping.
mat_reducefillrate 1 // Shader detail
mat_reduceparticles 1 // Reduces particle count
mat_picmip 2 // Texture detail, -1 being the highest setting while 2 is the lowest
mat_max_worldmesh_vertices 1024
lod_TransitionDist -1 // Do not fade in map objects for maximum performance
r_rimlight 0 // Disable light around character edges.
r_3dsky 0 // Removes 3D skybox detail
r_decals 15 // Maximum decal limit
r_decalstaticprops 0
r_decal_cullsize 15
r_drawdetailprops 0
r_drawmodeldecals 0
r_drawflecks 0
r_dynamic 0
r_ForceWaterLeaf 1
// ----------------------------------------------------------------------------
// Misc
// ----------------------------------------------------------------------------
// Error filter, Thanks john.
con_filter_enable 1
con_filter_text_out "Error"
in_usekeyboardsampletime 0
mat_clipz 1 // Clips what is drawn for a performance improvement, FX card users should set this to 0
mat_vsync 0 // Turn off vsync to avoid nasty I/O latency.
// TODO
// Antialiasing support
mat_software_aa_strength 0 // Skip software Antialiasing
mat_software_aa_strength_vgui 0
rope_subdiv 0 // Skip heavy loops for rope subdivisions
rope_smooth 0 // Controls as to whether there should be an antialiasing effect on ropes.
rope_collide 0 // Skip CPU heavy world collisions for ropes
rope_wind_dist 0 // Do not apply CPU intensive wind to ropes
// ----------------------------------------------------------------------------
// Print to console
// ----------------------------------------------------------------------------
echo "-------------------------------------------------------"
echo " ReD's Maxframes config loaded. "
echo "-------------------------------------------------------"