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Lucas Ramage edited this page May 22, 2018
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A cross-platform 3D game engine using Ogre or Irrlicht and Bullet for Windows, Linux, Mac and iPhone. The Ogre implementation of gamekit is called OgreKit, and the Irrlicht implementation is called IrrKit.
Only OgreKit is currently under active development. In the future it would be nice if we could develop some graphics renderer abstraction that brings OgreKit and IrrKit under the same development branch or trunk.
- See also the gamekit quickstart guide and check out this forum topic on Blender Artists
Building gamekit is supported on Windows, Linux, Mac OSX and iPhone using CMake. Alternatively, you can download a source package that contains ready-to-go Visual Studio project files.
In detail :
Copy of the googlecode-wiki. No real order,yet:
- Animation System
- AnimKit
- Blender Addon
- Blender Textures
- Coding Guidelines
- Direct Links to useful forum topics
- FF and blend file format
- File Binary Tables
- File Inspector
- Game Data
- Logic Brick Design
- Lua Bindings
- Nodal Logic Design
- Node Editor
- OgreKit Game Logic
- Property Script
- Related Work
- Source Release
- Updates