fix: upgrade reflect-metadata from 0.1.13 to 0.2.2 #234
Annotations
15 errors and 20 warnings
Build Retry 1
Unhandled Exception: Burst.Compiler.IL.Aot.AotLinkerException: The native link step failed. Check previous exception in the log - linker command line : "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.42.34433\bin\Hostx64\arm\link.exe "@C:\Users\ContainerAdministrator\AppData\Local\Temp\tmp4B14.tmp""
|
Build Retry 1
BuildFailedException: Burst compiler (1.6.6) failed running
|
Build Retry 1
Error building Player: 2 errors
|
Build Retry 1
Error building Player: 4 errors
|
Build Retry 1
Build failed with exit code 1
|
Build Retry 2
Unhandled Exception: Burst.Compiler.IL.Aot.AotLinkerException: The native link step failed. Check previous exception in the log - linker command line : "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.42.34433\bin\Hostx64\arm\link.exe "@C:\Users\ContainerAdministrator\AppData\Local\Temp\tmp9BF0.tmp""
|
Build Retry 2
BuildFailedException: Burst compiler (1.6.6) failed running
|
Build Retry 2
Error building Player: 2 errors
|
Build Retry 2
Error building Player: 4 errors
|
Build Retry 2
Build failed with exit code 1
|
Build
Unhandled Exception: Burst.Compiler.IL.Aot.AotLinkerException: The native link step failed. Check previous exception in the log - linker command line : "C:\Program Files\Microsoft Visual Studio\2022\Enterprise\VC\Tools\MSVC\14.42.34433\bin\Hostx64\arm\link.exe "@C:\Users\ContainerAdministrator\AppData\Local\Temp\tmpBB51.tmp""
|
Build
BuildFailedException: Burst compiler (1.6.6) failed running
|
Build
Error building Player: 2 errors
|
Build
Error building Player: 4 errors
|
Build
Build failed with exit code 1
|
Build Retry 1
Changes were made to the following files and folders:
|
Build Retry 1
M dist/BlankProject/ProjectSettings/ProjectVersion.txt
M test-project/Packages/packages-lock.json
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
M test-project/ProjectSettings/ProjectVersion.txt
?? dist/BlankProject/UserSettings/
?? dist/unity-config/services-config.json
?? test-project/Assets/Editor.meta
?? test-project/Assets/Editor/
?? test-project/ProjectSettings/BurstAotSettings_WSAPlayer.json
?? test-project/ProjectSettings/CommonBurstAotSettings.json
|
Build Retry 1
Selected Visual Studio is missing required components and may not be able to build the generated project. You can install the missing Visual Studio components by opening the generated project in Visual Studio.
|
Build Retry 1
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
Build Retry 1
Unable to find player assembly: C:\github\workspace\test-project\Temp\StagingArea\Data\Managed\UnityEngine.TestRunner.dll
|
Build Retry 2
Changes were made to the following files and folders:
|
Build Retry 2
M dist/BlankProject/ProjectSettings/ProjectVersion.txt
M test-project/Packages/packages-lock.json
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
M test-project/ProjectSettings/ProjectVersion.txt
?? dist/BlankProject/UserSettings/
?? dist/unity-config/services-config.json
?? test-project/Assets/Editor.meta
?? test-project/Assets/Editor/
?? test-project/ProjectSettings/BurstAotSettings_WSAPlayer.json
?? test-project/ProjectSettings/CommonBurstAotSettings.json
|
Build Retry 2
Selected Visual Studio is missing required components and may not be able to build the generated project. You can install the missing Visual Studio components by opening the generated project in Visual Studio.
|
Build Retry 2
GfxDevice renderer is null. Unity cannot update the Ambient Probe and Reflection Probes that the SkyManager generates. Run the Editor without the -nographics argument or generate lighting for your scene.
|
Build Retry 2
Unable to find player assembly: C:\github\workspace\test-project\Temp\StagingArea\Data\Managed\UnityEngine.TestRunner.dll
|
Build
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
|
Build
Changes were made to the following files and folders:
|
Build
M test-project/ProjectSettings/ProjectSettings.asset
D test-project/ProjectSettings/ProjectSettingsIl2cpp.asset
|
Build
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Build
You are trying to import an asset which contains a global game manager. This is not allowed.
|
Loading