Releases: galacean/engine
Releases · galacean/engine
v1.2.0-alpha.14
What's Changed
Features 🎉
- Camera support opaque texture by @GuoLei1990 in #1989
Fixed 🐞
- Temp fix particle bounds not update when init by @GuoLei1990 in #2017
Full Changelog: v1.2.0-alpha.13...v1.2.0-alpha.14
v1.2.0-alpha.13
What's Changed
Fixed 🐞
- Fix
IPhysicsScene.removeColliderShape
not cleaned upeventMap
by @cptbtptpbcptdtptp in #2008 - Fix gltf accessor's bufferView could be undefined by @gz65555 in #2013
Full Changelog: v1.2.0-alpha.12...v1.2.0-alpha.13
v1.2.0-alpha.12
What's Changed
Fixed 🐞
- Fix camera renderTarget flip error by @zhuxudong in #1997
- Fix glTF animation error by @gz65555 in #2014
Full Changelog: v1.2.0-alpha.11...v1.2.0-alpha.12
v1.2.0-alpha.11
What's Changed
Features 🎉
Fixed 🐞
- Fix cone and capsule error by @singlecoder in #1961
- Fix
ViewportToWorldPoint
error after modifying canvas width and height by @cptbtptpbcptdtptp in #1971 - Fix the mesh of 2d batcher error when call gc by @singlecoder in #1977
- Fix the problem of resetting
HtmlCanvas.ClientXXX
when callcanvas.resizeByClientSize()
by @cptbtptpbcptdtptp in #1984 - Fix glb/gltf use extension parse by @gz65555 in #1992
- Fix
gl.MIN
andgl.MAX
doesn't exist inwebgl1
by @susiwen8 in #1990 - Fix output glsl error when
function overload
exists in shaderlab source code by @Sway007 in #2001
Other Changes
- Fix query path error by @gz65555 in #1986
- Opt compare function when compare the same renderer by @singlecoder in #2002
- Fix primitive e2e error by @luzhuang in #2007
Full Changelog: v1.2.0-alpha.9...v1.2.0-alpha.11
v1.2.0-alpha.10
What's Changed
Features 🎉
Fixed 🐞
- Fix cone and capsule error by @singlecoder in #1961
- Fix
ViewportToWorldPoint
error after modifying canvas width and height by @cptbtptpbcptdtptp in #1971 - Fix the mesh of 2d batcher error when call gc by @singlecoder in #1977
- Fix the problem of resetting
HtmlCanvas.ClientXXX
when callcanvas.resizeByClientSize()
by @cptbtptpbcptdtptp in #1984 - Fix glb/gltf use extension parse by @gz65555 in #1992
- Fix
gl.MIN
andgl.MAX
doesn't exist inwebgl1
by @susiwen8 in #1990 - Fix output glsl error when
function overload
exists in shaderlab source code by @Sway007 in #2001
Other Changes
- Fix query path error by @gz65555 in #1986
- Opt compare function when compare the same renderer by @singlecoder in #2002
Full Changelog: v1.2.0-alpha.9...v1.2.0-alpha.10
v1.1.0-beta.49
What's Changed
Features 🎉
Other Changes
- Opt compare function when compare the same renderer by @singlecoder in #2002
Full Changelog: v1.1.0-beta.47...v1.1.0-beta.49
v1.1.0-beta.47
What's Changed
Fixed 🐞
- Fix glb/gltf use extension parse by @gz65555 in #1992
- Fix
gl.MIN
andgl.MAX
doesn't exist inwebgl1
by @susiwen8 in #1990
Full Changelog: v1.1.0-beta.46...v1.1.0-beta.47
v1.2.0-alpha.9
What's Changed
Features 🎉
- Texture support
R32G32B32A32_UInt
format by @GuoLei1990 in #1993
Full Changelog: v1.2.0-alpha.8...v1.2.0-alpha.9
v1.2.0-alpha.8
What's Changed
Fixed 🐞
- Fix the problem of resetting
HtmlCanvas.ClientXXX
when callcanvas.resizeByClientSize()
by @cptbtptpbcptdtptp in #1982 - Fix: particle emission baseShape enabled by @JujieX in #1983
- Fix sort of compiled glsl source by @Sway007 in #1987
Full Changelog: v1.2.0-alpha.5...v1.2.0-alpha.8