Releases: galacean/engine
v0.7.1
v0.8.0-beta.5
Iteration Plan: #779
Milestone development: https://github.com/oasis-engine/engine/wiki/Milestone-0.8-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide
What's Changed
Breaking Changes 🛠
- Adjust
Sprite
region and pivot origin to left-bottom by @cptbtptpbcptdtptp in #809 - Refactor
cloneTo
tocopyFrom
for math library and renamesetValue
toset
by @GuoLei1990 in #844 - Add more clear flag item in
CameraClearFlags
by @cptbtptpbcptdtptp in #843
Features 🎉
- Add component dependent decorator by @GuoLei1990 in #796
- Add
priority
property forRenderer
by @singlecoder in #803 - Add physics character controller by @yangfengzzz in #818
- Add
SpriteRenderer
drawMode
property(support simple and sliced) by @cptbtptpbcptdtptp in #828 InputManager
support pointer button and wheel by @cptbtptpbcptdtptp in #831- Add basic physics joint component include
FixedJoint
,SpringJoint
,HingeJoint
by @yangfengzzz in #853 - Use char cache mode for TextRenderer by @singlecoder in #837
Fixed 🐞
- Fix Transform local translate bug by @cptbtptpbcptdtptp in #706
- Fix SkyBox render mirror problem by @GuoLei1990 in #816
- Fix: sh invert x by @zhuxudong in #855
- Fix
AmbientLight
share bug by @GuoLei1990 in #910
Other Changes
- Use Floss and Chai to Replace Jest by @gz65555 in #778
- refactor: remove toolkit features by @GuoLei1990 in #780
Full Changelog: v0.7.0...v0.8.0-beta.5
v0.8.0-beta.2
What's Changed
Iteration Plan: #779
Milestone development: https://github.com/oasis-engine/engine/wiki/Milestone-0.8-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide
Breaking Changes 🛠
- Adjust
Sprite
region and pivot origin to left-bottom by @cptbtptpbcptdtptp in #809 - Refactor
cloneTo
tocopyFrom
for math library and renamesetValue
toset
by @GuoLei1990 in #844 - Add more clear flag item in
CameraClearFlags
by @cptbtptpbcptdtptp in #843
Features 🎉
- Add component dependent decorator by @GuoLei1990 in #796
- Add
priority
property forRenderer
by @singlecoder in #803 - Add physics character controller by @yangfengzzz in #818
- Add
SpriteRenderer
drawMode
property(support simple and sliced) by @cptbtptpbcptdtptp in #828 InputManager
support pointer button and wheel by @cptbtptpbcptdtptp in #831- Add basic physics joint component include
FixedJoint
,SpringJoint
,HingeJoint
by @yangfengzzz in #853 - Use char cache mode for TextRenderer by @singlecoder in #837
Fixed 🐞
- Fix Transform local translate bug by @cptbtptpbcptdtptp in #706
- Fix SkyBox render mirror problem by @GuoLei1990 in #816
- Fix: sh invert x by @zhuxudong in #855
Other Changes
- Use Floss and Chai to Replace Jest by @gz65555 in #778
- refactor: remove toolkit features by @GuoLei1990 in #780
Full Changelog: v0.7.0...v0.8.0-beta.2
v0.8.0-beta.1
What's Changed
Iteration Plan: #779
Milestone development: https://github.com/oasis-engine/engine/wiki/Milestone-0.8-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide
Breaking Changes 🛠
- Adjust
Sprite
region and pivot origin to left-bottom by @cptbtptpbcptdtptp in #809 - Refactor
cloneTo
tocopyFrom
for math library and renamesetValue
toset
by @GuoLei1990 in #844 - Add more clear flag item in
CameraClearFlags
by @cptbtptpbcptdtptp in #843
Features 🎉
- Add component dependent decorator by @GuoLei1990 in #796
- Add
priority
property forRenderer
by @singlecoder in #803 - Add physics character controller by @yangfengzzz in #818
- Add
SpriteRenderer
drawMode
property(support simple and sliced) by @cptbtptpbcptdtptp in #828 InputManager
support pointer button and wheel by @cptbtptpbcptdtptp in #831- Add basic physics joint component include
FixedJoint
,SpringJoint
,HingeJoint
by @yangfengzzz in #853 - Use char cache mode for TextRenderer by @singlecoder in #837
Fixed 🐞
- Fix Transform local translate bug by @cptbtptpbcptdtptp in #706
- Fix SkyBox render mirror problem by @GuoLei1990 in #816
- Fix: sh invert x by @zhuxudong in #855
Other Changes
- Use Floss and Chai to Replace Jest by @gz65555 in #778
- refactor: remove toolkit features by @GuoLei1990 in #780
Full Changelog: v0.7.0...v0.8.0-beta.1
v0.7.0
Iteration Plan: #779
Milestone development: https://github.com/oasis-engine/engine/wiki/Milestone-0.8-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide
What's Changed
Features 🎉
- Add component dependent decorator by @GuoLei1990 in #796
- Add
priority
property forRenderer
by @singlecoder in #803 - Improve BlendShape when use attribute mode by @GuoLei1990 in #804
- Improve ShaderData Macro feature by @GuoLei1990 in #823
- Add physics character controller by @yangfengzzz in #818
- Add
SpriteRenderer
drawMode
property(support simple and sliced) by @cptbtptpbcptdtptp in #828 InputManager
support pointer button and wheel by @cptbtptpbcptdtptp in #831- Add basic physics joint component include
FixedJoint
,SpringJoint
,HingeJoint
by @yangfengzzz in #853 - Use char cache mode for TextRenderer by @singlecoder in #837
Features🛠( Breaking Changes)
- Adjust
Sprite
region and pivot origin to left-bottom by @cptbtptpbcptdtptp in #809 - Unified uniform and macro naming by @zhuxudong in #827
- Refactor
cloneTo
tocopyFrom
for math library and renamesetValue
toset
by @GuoLei1990 in #844 - Add more clear flag item in
CameraClearFlags
by @cptbtptpbcptdtptp in #843
Fixed 🐞
- Fix Transform local translate bug by @cptbtptpbcptdtptp in #706
- Fix destroy crash when material is null by @GuoLei1990 in #808
- Fixed the bug of animator revert when blendWeight length exceeds 4 by @luzhuang in #817
- Fix SkyBox render mirror problem by @GuoLei1990 in #816
- Fix text horizontal and vertical alignment error by @singlecoder in #772
- Fix crossFade bug when two AnimatorState use one AnimationClip by @luzhuang in #766
- Fix: sh invert x by @zhuxudong in #855
Other Changes
- Use Floss and Chai to Replace Jest by @gz65555 in #778
- refactor: remove toolkit features by @GuoLei1990 in #780
- types: export
BoolUpdateFlag
type by @GuoLei1990 in #822
Full Changelog: v0.7.0-beta.4...v0.8.0-alpha.3
v0.8.0-alpha.3
Iteration Plan: #779
Milestone development: https://github.com/oasis-engine/engine/wiki/Milestone-0.8-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide
What's Changed
Features 🎉
- Add component dependent decorator by @GuoLei1990 in #796
- Add
priority
property forRenderer
by @singlecoder in #803 - Improve BlendShape when use attribute mode by @GuoLei1990 in #804
- Improve ShaderData Macro feature by @GuoLei1990 in #823
- Add physics character controller by @yangfengzzz in #818
- Add
SpriteRenderer
drawMode
property(support simple and sliced) by @cptbtptpbcptdtptp in #828 InputManager
support pointer button and wheel by @cptbtptpbcptdtptp in #831- Add basic physics joint component include
FixedJoint
,SpringJoint
,HingeJoint
by @yangfengzzz in #853 - Use char cache mode for TextRenderer by @singlecoder in #837
Features🛠( Breaking Changes)
- Adjust
Sprite
region and pivot origin to left-bottom by @cptbtptpbcptdtptp in #809 - Unified uniform and macro naming by @zhuxudong in #827
- Refactor
cloneTo
tocopyFrom
for math library and renamesetValue
toset
by @GuoLei1990 in #844 - Add more clear flag item in
CameraClearFlags
by @cptbtptpbcptdtptp in #843
Fixed 🐞
- Fix Transform local translate bug by @cptbtptpbcptdtptp in #706
- Fix destroy crash when material is null by @GuoLei1990 in #808
- Fixed the bug of animator revert when blendWeight length exceeds 4 by @luzhuang in #817
- Fix SkyBox render mirror problem by @GuoLei1990 in #816
- Fix text horizontal and vertical alignment error by @singlecoder in #772
- Fix crossFade bug when two AnimatorState use one AnimationClip by @luzhuang in #766
- Fix: sh invert x by @zhuxudong in #855
Other Changes
- Use Floss and Chai to Replace Jest by @gz65555 in #778
- refactor: remove toolkit features by @GuoLei1990 in #780
- types: export
BoolUpdateFlag
type by @GuoLei1990 in #822
Full Changelog: v0.7.0-beta.4...v0.8.0-alpha.3
v0.7.0-beat.8
What's Changed
Fixed 🐞
- Fix
InputManager.isKeyHeldDown
bug by @cptbtptpbcptdtptp in #835 - Fix BlendShape animation crossfade and additive error by @luzhuang in #854
Full Changelog: v0.7.0-beta.7...v0.7.0-beta.8
v0.8.0-alpha.1
Iteration Plan: #779
Milestone development: https://github.com/oasis-engine/engine/wiki/Milestone-0.8-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide
What's Changed
Features 🎉
- Add component dependent decorator by @GuoLei1990 in #796
- Add
priority
property forRenderer
by @singlecoder in #803 - Improve BlendShape when use attribute mode by @GuoLei1990 in #804
- Improve ShaderData Macro feature by @GuoLei1990 in #823
- Add physics character controller by @yangfengzzz in #818
Features🛠( Breaking Changes)
- Adjust
Sprite
region and pivot origin to left-bottom by @cptbtptpbcptdtptp in #809 - Unified uniform and macro naming by @zhuxudong in #827
- Refactor
cloneTo
tocopyFrom
for math library and renamesetValue
toset
by @GuoLei1990 in #844 - Add more clear flag item in
CameraClearFlags
by @cptbtptpbcptdtptp in #843
Fixed 🐞
- Fix Transform local translate bug by @cptbtptpbcptdtptp in #706
- Fix destroy crash when material is null by @GuoLei1990 in #808
- Fixed the bug of animator revert when blendWeight length exceeds 4 by @luzhuang in #817
- Fix SkyBox render mirror problem by @GuoLei1990 in #816
- Fix text horizontal and vertical alignment error by @singlecoder in #772
- Fix crossFade bug when two AnimatorState use one AnimationClip by @luzhuang in #766
- Fix transform
translate
androtate
space bug by @GuoLei1990 in #847
Other Changes
- Use Floss and Chai to Replace Jest by @gz65555 in #778
- refactor: remove toolkit features by @GuoLei1990 in #780
- types: export
BoolUpdateFlag
type by @GuoLei1990 in #822
Full Changelog: v0.7.0-beta.4...v0.8.0-alpha.1
v0.7.0-beta.7
What's Changed
Features 🎉
- Add
getMacros()
method forShaderData
by @GuoLei1990 in #823
Fixed 🐞
- Fix
TextRenderer
horizontal and vertical alignment bug by @singlecoder in #772 - Fix crossFade bug when two AnimatorState use one AnimationClip by @luzhuang in #766
- FIx
enableMacro()/disableMacro()
bug forShaderData
by @GuoLei1990 in #823
Other Changes
- types: export
BoolUpdateFlag
andListenerUpdateFlag
type by @GuoLei1990 in #822
Full Changelog: v0.7.0-beta.6...v0.7.0-beta.7