v0.8.0-beta.2
Pre-release
Pre-release
·
1580 commits
to main
since this release
What's Changed
Iteration Plan: #779
Milestone development: https://github.com/oasis-engine/engine/wiki/Milestone-0.8-development
Migration Guide: https://github.com/oasis-engine/engine/wiki/Migration-Guide
Breaking Changes 🛠
- Adjust
Sprite
region and pivot origin to left-bottom by @cptbtptpbcptdtptp in #809 - Refactor
cloneTo
tocopyFrom
for math library and renamesetValue
toset
by @GuoLei1990 in #844 - Add more clear flag item in
CameraClearFlags
by @cptbtptpbcptdtptp in #843
Features 🎉
- Add component dependent decorator by @GuoLei1990 in #796
- Add
priority
property forRenderer
by @singlecoder in #803 - Add physics character controller by @yangfengzzz in #818
- Add
SpriteRenderer
drawMode
property(support simple and sliced) by @cptbtptpbcptdtptp in #828 InputManager
support pointer button and wheel by @cptbtptpbcptdtptp in #831- Add basic physics joint component include
FixedJoint
,SpringJoint
,HingeJoint
by @yangfengzzz in #853 - Use char cache mode for TextRenderer by @singlecoder in #837
Fixed 🐞
- Fix Transform local translate bug by @cptbtptpbcptdtptp in #706
- Fix SkyBox render mirror problem by @GuoLei1990 in #816
- Fix: sh invert x by @zhuxudong in #855
Other Changes
- Use Floss and Chai to Replace Jest by @gz65555 in #778
- refactor: remove toolkit features by @GuoLei1990 in #780
Full Changelog: v0.7.0...v0.8.0-beta.2