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almost completely rewritten the code for Pin generation.
now the AddOn grabs almost any Dungeon and Raid locations DIRECTLY from the Game, this should prevent from adding EVERY NEW instance to the Database manually. *yey* there are still some "special" cases like "The Eternal Palace" or "Tazavesh, the Veiled Market" what i can not fix right now (maybe later?) fixed settings databse (again... sorry) added "Kaz Algar" Special-Dungeons -> another 2 Dungeons with a special behavor if i've missed some "special" Dungeons or Raids that are not Visible... please send me a Bugreport at GitHub what Dungeon or Raid it is, thanks! known bugs: - TomTom gets wrong coordinates from some "new" Dungeon at Kaz Algar, need to check this later why?!
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