Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

no consistent directionality in edges #35

Open
fstwn opened this issue May 19, 2020 · 1 comment
Open

no consistent directionality in edges #35

fstwn opened this issue May 19, 2020 · 1 comment
Assignees
Labels
invalid This doesn't seem right

Comments

@fstwn
Copy link
Owner

fstwn commented May 19, 2020

Ensure that the final weft and especially warp edges are always connected with a consistent directionality

@fstwn fstwn self-assigned this May 19, 2020
@fstwn fstwn added the invalid This doesn't seem right label May 19, 2020
@fstwn fstwn added this to the Cockatoo Core Implementation milestone May 19, 2020
fstwn pushed a commit that referenced this issue May 19, 2020
fstwn pushed a commit that referenced this issue May 19, 2020
fstwn pushed a commit that referenced this issue May 20, 2020
fstwn pushed a commit that referenced this issue May 24, 2020
@fstwn fstwn changed the title ensure consistent directionality in edges no consistent directionality in edges Jun 22, 2020
fstwn pushed a commit that referenced this issue Jul 6, 2020
fstwn pushed a commit that referenced this issue Jul 6, 2020
fstwn pushed a commit that referenced this issue Jul 6, 2020
fstwn pushed a commit that referenced this issue Jul 6, 2020
fstwn pushed a commit that referenced this issue Jul 6, 2020
fstwn pushed a commit that referenced this issue Jul 6, 2020
fstwn pushed a commit that referenced this issue Jul 6, 2020
fstwn pushed a commit that referenced this issue Jul 6, 2020
@fstwn
Copy link
Owner Author

fstwn commented Jan 18, 2021

This has to be addressed! It will probably be necessary to restructure all the graphs to directional graphs and employ consistent directions from the get go. Lot's of work bu the only real way to go. Once done this should ease some other things in the later steps, too (creating meshes, dual, finding cycles).

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
invalid This doesn't seem right
Projects
None yet
Development

No branches or pull requests

1 participant