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v0.2.0

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@freddyJarva freddyJarva released this 10 Dec 20:07

Changelog

  • Changed transition_id to tile_id
    • This is more in line with what is actually being checked. A proper transition check would be to log which door/edge/staircase/whirlpool/dropdown/etc was used to get to the current tile. This is something that will be implemented later on and will use transition_id instead.
  • Added missing tiles
  • Fixed falling down to IP Boss room not triggering a transition correctly
  • Added Dungeon clear events to all pendant/crystal dungeons.
    • These will trigger when picking up either a crystal or pendant.