Source code for the 2018 comp robot: Diakoptis
Source code also for the 2018 practice robot: Polybius
The objective of the game is to score as many points as possible by tilting a switch and a scale into your favor. The longer you hold the witch and scale the more points you get. The switch is low to the ground and the scale is much higher to reach. As well the end game involves climbing and in our instance, often times with another robot on our back. We decided to do all of the game with a pawl system and a CPU (cube picker upper, these naming conventions are on point). In autonomous the main goal was to be able to score in all of the various positions as well as in all goals.
This years robot's unique features include:
*Two PID driven systems *Intake and outake via wheels (similar to 2016) *Climbing with state machines *Elevator system *Multiple cameras *Hall effect limit switch
Status | Goal |
---|---|
Yes | Full teleoperation control |
Yes | Basic autonomous with PID |
Yes | Full switch autonomous |
Yes | Full scale autonomous |
Mentors: Tyler Veness, William Ward
Students: Luke Rowe (Lead), Charlie Parkinson, William Jin, Kyle Quinlan