-
Notifications
You must be signed in to change notification settings - Fork 5
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Merge pull request #13 from fluffy-servers/1.3.1
1.3.1 / 1.3.2 Update Changes
- Loading branch information
Showing
60 changed files
with
1,598 additions
and
492 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,12 @@ | ||
ENT.Base = "base_entity" | ||
ENT.Type = "brush" | ||
|
||
-- Award players that touch this entity a round win | ||
function ENT:StartTouch(ent) | ||
if IsValid(self) and ent:IsPlayer() then | ||
if not ent:Alive() or ent.Spectating then return end | ||
if ent:Team() != TEAM_BLUE then return end | ||
self:Remove() | ||
GAMEMODE:EndRound(ent) | ||
end | ||
end |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,12 @@ | ||
ENT.Base = "base_entity" | ||
ENT.Type = "brush" | ||
|
||
-- Award players that touch this entity a round win | ||
function ENT:StartTouch(ent) | ||
if IsValid(self) and ent:IsPlayer() then | ||
if not ent:Alive() or ent.Spectating then return end | ||
if ent:Team() != TEAM_BLUE then return end | ||
self:Remove() | ||
GAMEMODE:EndRound(ent) | ||
end | ||
end |
This file was deleted.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,21 @@ | ||
AddCSLuaFile() | ||
|
||
ENT.Base = 'npc_zo_base' | ||
ENT.PrintName = 'Skeleton' | ||
|
||
if CLIENT then | ||
language.Add('npc_skeleton', 'Skeleton' ) | ||
end | ||
|
||
-- Speed | ||
ENT.Speed = 160 | ||
ENT.WalkSpeedAnimation = 0.6 | ||
ENT.Acceleration = 200 | ||
ENT.MoveType = 1 | ||
|
||
-- Health & Other | ||
ENT.Model = "models/player/skeleton.mdl" | ||
ENT.BaseHealth = 200 | ||
ENT.Damage = 25 | ||
ENT.ModelScale = 1 | ||
ENT.Color = Color(0, 0, 255) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
AddCSLuaFile() | ||
|
||
ENT.Base = 'npc_zo_base' | ||
ENT.PrintName = 'Gold Skeleton' | ||
|
||
if CLIENT then | ||
language.Add('npc_skeleton_gold', 'Gold Skeleton' ) | ||
end | ||
|
||
-- Speed | ||
ENT.Speed = 225 | ||
ENT.WalkSpeedAnimation = 0.6 | ||
ENT.Acceleration = 200 | ||
ENT.MoveType = 1 | ||
|
||
-- Health & Other | ||
ENT.Model = "models/player/skeleton.mdl" | ||
ENT.BaseHealth = 200 | ||
ENT.Damage = 25 | ||
ENT.ModelScale = 1.25 | ||
ENT.BoldColor = Color(212, 175, 55) | ||
|
||
ENT.CollisionSide = 10 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,23 @@ | ||
AddCSLuaFile() | ||
|
||
ENT.Base = 'npc_zo_base' | ||
ENT.PrintName = 'Mini Skeleton' | ||
|
||
if CLIENT then | ||
language.Add('npc_skeleton_mini', 'Mini Skeleton' ) | ||
end | ||
|
||
-- Speed | ||
ENT.Speed = 300 | ||
ENT.WalkSpeedAnimation = 0.6 | ||
ENT.Acceleration = 200 | ||
ENT.MoveType = 1 | ||
|
||
-- Health & Other | ||
ENT.Model = "models/player/skeleton.mdl" | ||
ENT.BaseHealth = 10 | ||
ENT.Damage = 15 | ||
ENT.ModelScale = 0.75 | ||
ENT.BoldColor = Color(255, 159, 243) | ||
|
||
ENT.CollisionSide = 4 |
Oops, something went wrong.