Releases: fgsfds/BuildLauncher
Releases · fgsfds/BuildLauncher
v0.27.0
- Added support for addons with multiple jsons
- Fixed bugs with mods' dependencies and incompatibles
v0.26.0
- Added ability to select and download multiple files
- Added ability to cancel files downloading
v0.25.2
- Added support for custom ports
- Fixed unpacked archives not being deleted
- Fixed app crashing when attempting to download BuildGDX
- Fixed sorting by file size at Downloads page
- Updated to NET9
v0.24.0
- Moved fixes database to GitHub
- Disabled ratings and installs count
v0.23.2
- Fixed "Built-in port" button disappearing
- Moved WTStopgap into EDuke32's folder
- Removed Special folder
v0.23.1
- Fixed games not launching with EDuke32 and related ports when there's a trailing slash in the path to game folder
v0.23.0
- Added support for Witchaven 1 & II and TekWar
- Added
Open port folder
button
- Improved addons' rating handling
v0.22.0
- Added logger
- Added notifications for critical errors
- Fixed crash when starting loose maps
- Fixed update notifications showing for uninstalled ports
v0.21.0
- Added notification icons for app, ports, and addons updates
- Added drag'n'drop support for Campaigns, Maps, and Mods tabs
- Renamed config file
v0.20.0
- Added support for NAM and World War II GI
- Added support for standalone games
- Fixed skyboxes and normal maps not working in World Tour edition when ran from EDuke32
- Fixed What Lies Beneath's slow loading time