Releases: ffxivcode/AutoDuty
Releases · ffxivcode/AutoDuty
0.0.0.168
What's Changed
- Fix for Vector3 Parsing for Other Cultures by @Herculezz55 in #469
Full Changelog: 0.0.0.167...0.0.0.168
0.0.0.167
Full Changelog: 0.0.0.166...0.0.0.167
0.0.0.166
What's Changed
- Add logs window and create issue by @Herculezz55 in #463
Full Changelog: 0.0.0.165...0.0.0.166
0.0.0.165
What's Changed
- Cleanedup the DawnIndex by @Herculezz55 in #422
- Goto housing helper improvement by @Herculezz55 in #424
- Fixed queue helper null and mdt null in combat by @Herculezz55 in #425
- Path modifications by @Herculezz55 in #426
- Special Interactables Implementation by @Herculezz55 in #427
- Action manager invoke modification by @Herculezz55 in #435
- MoreFixes by @Herculezz55 in #436
- Fixed a bug in ConditionAction by @Herculezz55 in #439
- Arf + Xelph fix by @Herculezz55 in #442
- Search bar / Build on windows or linux by @Brappp in #438
- Fix by @Herculezz55 in #443
- Reorganized some of the helper codes to more sensible locations by @Herculezz55 in #445
- Added Tag property to PathAction by @Herculezz55 in #446
- Modified AutoEquipHelper to validate the item was successfully equipp… by @Herculezz55 in #447
- Added popup for PathFile meta notes in MainTab DrawPathSelection if notes exist by @Herculezz55 in #448
- Modified Build Tab to Handle Tags and Arguments List by @Herculezz55 in #449
- Fix Add Button by @Herculezz55 in #453
New Contributors
Full Changelog: 0.0.0.160...0.0.0.165
0.0.0.164
What's Changed
- Reorganized some of the helper codes to more sensible locations by @Herculezz55
- Added Tag property to PathAction by @Herculezz55
- Modified AutoEquipHelper to validate the item was successfully equipp… by @Herculezz55
- Added popup for PathFile meta notes in MainTab DrawPathSelection if notes exist by @Herculezz55
- Modified Build Tab to Handle Tags and Arguments List by @Herculezz55
Full Changelog: 0.0.0.163...0.0.0.164
0.0.0.163
What's Changed
- Fixed a bug in ConditionAction by @Herculezz55 in #439
- Arf + Xelph fix by @Herculezz55 in #442
- Search bar / Build on windows or linux by @Brappp in #438
- Fix by @Herculezz55 in #443
New Contributors
Full Changelog: 0.0.0.162...0.0.0.163
0.0.0.162
What's Changed
- Action manager invoke modification by @Herculezz55 in #435
- MoreFixes by @Herculezz55 in #436
Full Changelog: 0.0.0.161...0.0.0.162
0.0.0.161
What's Changed
- Cleanedup the DawnIndex by @Herculezz55 in #422
- Goto housing helper improvement by @Herculezz55 in #424
- Fixed queue helper null and mdt null in combat by @Herculezz55 in #425
- Path modifications by @Herculezz55 in #426
- Special Interactables Implementation by @Herculezz55 in #427
Full Changelog: 0.0.0.160...0.0.0.161
0.0.0.160
0.0.0.159
What's Changed
- Fixed a bug that would let you TRY (and sometimes crash) entering an incompatible TT for DutyMode in /ad run command by @Herculezz55
- Fixed a bug in GotoHousing that would break entrance path after one usage by @Herculezz55
- Modified Boss TreasureScan to 50 by @Herculezz55
- AutoDuty will no longer Reset Current Loop when hitting Stop when in a dungeon by @Herculezz55
- BareMode will now Reset settings back to what they were when the run(s) have ended by @Herculezz55
Full Changelog: 0.0.0.158...0.0.0.159