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[Bug] Pathing Issue in Yuweyawata Field Station #763
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pathing issues are usually the sign of a broken navmesh. Next time you are in the dungeon try |
Was really hoping that was the fix my dumbass missed but unfortunately it did not fix. T_T I got stuck on the door still. It's a really weird pathing issue cause it's actually INCONSISTENT in recreating this problem. sometimes it'll get stuck there for hours but sometimes it fixes itself within 1 minute or 2. |
double check if it is still happening on v185 |
Getting the same issue myself, rebuilding vnavmesh didn't seems to fix it |
I mean.. I have no idea how. Several puni.sh devs now have taken a look and we have no idea. Last one we had was introduced in v185, so if you still have it.. |
well.. obstacle maps got added, so.. try again |
What happened?
Jobs I've used: any DPS except casters.
It keeps being stuck right at the corner of these 2 hallways. RARELY, VERY RARELY, will it ever resolve itself but otherwise, my character would just be stuck, practically forever until i manually move it. it really WILL NOT MOVE from the collision and i have tried to redo the entire pathing manually but somehow it'll still collide with that corner. I have no idea why.
the first corner, it would pause to allow enemies to walk towards us but after the enemies were killed and my character starts walking, it'll get stuck. same with the second corner.
There were too many lines in the logs so i had to skip some of the repeated lines.
1st Corner:



2nd Corner:



Version Number
0.0.0.184
Steps to reproduce the error
Relevant log output
Other relevant plugins installed
BossMod Reborn updated to v7.2.0.271
Rotation Solver Reborn updated to v7.1.5.64
Plugin config file
AutoDuty.json
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