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tf2_mapping_ghost

A template for adding ghosts to your tf2 map

The ghost used on maps like koth_harvest_event is usually composed by:

  • func_train
    • trigger_stun
    • the thing that scares you, usually delayed by .5s
    • prop_dynamic
    • the ghost model
    • ambient_generic
    • the boo! sound, triggered by the trigger_stun
    • info_particle_system
    • teleport efect
    • path_trach
    • a home track
    • some extras

To use the template you need to copy the contents of it into your map, create a track using the path_trach entity and add some triggers to teleport gTrain to the desired location. You need to trigger a StartForward on gTrain for it to start moving and for the teleport sounds and particles to show.