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The same issue reported in PrBoom-Plus almost a year ago UMAPINFO: Questionable default handling of exiting the secret levels is present in Woof (doesn't crash, but is unable to continue to the "expected" map). Regardless of the convenience or not of the given handling, I think it goes against the specification.
The text was updated successfully, but these errors were encountered:
There is no such thing as a "secret level" in umapinfo. The game doesn't know how you arrived at a map. Similarly there is no "normal progression" except that the map number goes up by 1 when you leave a map.
The same issue reported in PrBoom-Plus almost a year ago UMAPINFO: Questionable default handling of exiting the secret levels is present in Woof (doesn't crash, but is unable to continue to the "expected" map). Regardless of the convenience or not of the given handling, I think it goes against the specification.
The text was updated successfully, but these errors were encountered: