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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Keygen"
config/description="focus"
config/version="1.2.0"
run/main_scene="res://scenes/main.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="limbo-godot"
config/auto_accept_quit=false
config/quit_on_go_back=false
config/features=PackedStringArray("4.2", "GL Compatibility")
boot_splash/image="res://key.png"
config/icon="res://key.png"
[autoload]
KeyManager="*res://scripts/autoloads/keymanager.gd"
LimboAudio="*res://scenes/audioplayer.tscn"
VariableKeeper="*res://scripts/autoloads/variablekeeper.gd"
[debug]
file_logging/log_path="user://logs/limbo.log"
[display]
window/size/viewport_width=150
window/size/viewport_height=150
window/size/mode=1
window/subwindows/embed_subwindows=false
window/per_pixel_transparency/allowed=true
[filesystem]
import/blender/enabled=false
[input]
debugshuffle={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"key_label":0,"unicode":102,"echo":false,"script":null)
]
}
debugrotate={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"echo":false,"script":null)
]
}
left_click={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(443, 21),"global_position":Vector2(447, 62),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
quit={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null)
]
}
[physics]
2d/run_on_separate_thread=true
2d/solver/solver_iterations=4
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"