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pubspec.yaml
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pubspec.yaml
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name: blue_waves
description: Blue waves, a beach database.
# The following line prevents the package from being accidentally published to
# pub.dev using `pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 0.2.0+5
environment:
sdk: ">=2.17.0 <3.0.0"
dependencies:
animate_do: ^3.3.4
animations: ^2.0.11
cached_network_image: ^3.4.1
connectivity_plus: ^6.0.5
cupertino_icons: ^1.0.8
dio: ^5.7.0
firebase_analytics: ^11.3.3
firebase_auth: ^5.3.1
firebase_core: ^3.6.0
firebase_crashlytics: ^4.1.3
firebase_remote_config: ^5.1.3
flutter:
sdk: flutter
flutter_launcher_icons: ^0.14.1
flutter_localizations:
sdk: flutter
flutter_rating_bar: ^4.0.1
flutter_screenutil: ^5.9.3
flutter_typeahead: ^5.2.0
get: ^4.6.6
google_maps_cluster_manager: ^3.1.0
google_maps_flutter: ^2.9.0
google_sign_in: ^6.2.1
intl: ^0.19.0
lint: ^2.3.0
logger: ^2.4.0
lottie: ^3.1.2
package_info: ^2.0.2
photo_view: ^0.15.0
provider: ^6.1.2
sentry_flutter: ^8.9.0
string_extensions: ^0.7.3
supabase_flutter: ^2.7.0
wave: ^0.2.2
dev_dependencies:
flutter_test:
sdk: flutter
flutter_icons:
android: "launcher_icon"
ios: true
image_path: "assets/launcher_icons/launcher.png"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
generate: true
assets:
- assets/
- assets/images/
- assets/launcher_icons/
- map_styles.txt
- map_styles_light.txt
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: AdventPro
fonts:
- asset: fonts/AdventPro-Regular.ttf
- asset: fonts/AdventPro-Bold.ttf
weight: 700
- asset: fonts/AdventPro-Thin.ttf
weight: 100
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
flutter_intl:
enabled: true # Required. Must be set to true to activate the plugin. Default: false
class_name: S # Optional. Sets the name for the generated localization class. Default: S
main_locale: en # Optional. Sets the main locale used for generating localization files. Provided value should comply with ISO-639-1 and ISO-3166-1 (e.g. "en", "en_GB"). Default: en