Follow the steps below to solve the problem:
- Create a function that checks after assigning the current index the grid becomes unsafe or not. Keep Hashmap for a row, column and boxes. If any number has a frequency greater than 1 in the hashMap return false else return true; hashMap can be avoided by using loops.
- Create a recursive function that takes a grid.
- Check for any unassigned location.
- If present then assigns a number from 1 to 9.
- Check if assigning the number to current index makes the grid unsafe or not.
- If safe then recursively call the function for all safe cases from 0 to 9.
- If any recursive call returns true, end the loop and return true. If no recursive call returns true then return false.
- If there is no unassigned location then return true.
Here's how we can implement this in Java:
public class SolveSudoku {
public static boolean isSafe(int[][] board, int row, int col, int num) {
// Row has the unique (row-clash)
for (int d = 0; d < board.length; d++) {
// Check if the number we are trying to
// place is already present in
// that row, return false;
if (board[row][d] == num)
return false;
}
// Column has the unique numbers (column-clash)
for (int r = 0; r < board.length; r++) {
// Check if the number
// we are trying to
// place is already present in
// that column, return false;
if (board[r][col] == num)
return false;
}
// Corresponding square has
// unique number (box-clash)
int sqrt = (int)Math.sqrt(board.length);
int boxRowStart = row - row % sqrt;
int boxColStart = col - col % sqrt;
for (int r = boxRowStart; r < boxRowStart + sqrt; r++)
for (int d = boxColStart; d < boxColStart + sqrt; d++)
if (board[r][d] == num)
return false;
// if there is no clash, it's safe
return true;
}
public static boolean solveSudoku(int[][] board) {
int row = -1;
int col = -1;
boolean isEmpty = true;
for (int i = 0; i < board.length; i++) {
for (int j = 0; j < board.length; j++)
if (board[i][j] == 0) {
row = i;
col = j;
// We still have some remaining
// missing values in Sudoku
isEmpty = false;
break;
}
if (!isEmpty)
break;
}
// No empty space left
if (isEmpty)
return true;
// Else for each-row backtrack
for (int num = 1; num <= board.length; num++)
if (isSafe(board, row, col, num)) {
board[row][col] = num;
if (solveSudoku(board))
// print(board, n);
return true;
else
// replace it
board[row][col] = 0;
}
return false;
}
public static void print(int[][] board) {
// We got the answer, just print it
for (int r = 0; r < board.length; r++) {
for (int d = 0; d < board.length; d++)
System.out.print(board[r][d] + " ");
System.out.print("\n");
if ((r + 1) % (int)Math.sqrt(board.length) == 0)
System.out.print("");
}
}
public static void main(String [] args) {
int[][] board = new int[][] {
{ 5, 3, 0, 0, 7, 0, 0, 0, 0 },
{ 6, 0, 0, 1, 9, 5, 0, 0, 0 },
{ 0, 9, 8, 0, 0, 0, 0, 6, 0 },
{ 8, 0, 0, 0, 6, 0, 0, 0, 3 },
{ 4, 0, 0, 8, 0, 3, 0, 0, 1 },
{ 7, 0, 0, 0, 2, 0, 0, 0, 6 },
{ 0, 6, 0, 0, 0, 0, 2, 8, 0 },
{ 0, 0, 0, 4, 1, 9, 0, 0, 5 },
{ 0, 0, 0, 0, 8, 0, 0, 7, 9 }
};
if (solveSudoku(board))
print(board);
else
System.out.println("No solution");
}
}