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blockbased-vr

Development of VR Platform for Block-based visual programming

Keyboard Controls

  • Controller Position
    • W/S = Forward/backward
    • A/D = Left/right
    • Q/E = Up/down
  • Controller Rotation
    • J/L = Yaw
    • I/K = Pitch
    • U/O = Roll
  • Block Interaction
    • "1" = Spawn "Move Forward" block
    • "2" = Spawn "Turn Left" block
    • "3" = Spawn "Turn Right" block
    • "-" = Decrease parameter
    • "=" = Increase parameter
    • Spacebar = Grab block
  • Misc
    • Esc = Reset scene
    • R = Reset turtle position

blockbased-vr-architecture

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Implementing model-view-controller framework

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