Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Insta-kill bug #197

Open
Red-Pumpkin20 opened this issue Feb 21, 2025 · 0 comments
Open

Insta-kill bug #197

Red-Pumpkin20 opened this issue Feb 21, 2025 · 0 comments

Comments

@Red-Pumpkin20
Copy link

Red-Pumpkin20 commented Feb 21, 2025

Describe the issue
I found a very peculiar yet dangerous bug while messing with the Kinetic Damage option in the server settings. When set to Insta-kill if the player does hit a wall the game soft locks into a weird state of being alive yet dead at the same time. The players has zero hearts and can't die to anything, including /kill and void damage. I couldn't find a way to fix this issue so I ended up just replacing the player data file and rolling my character back before this happened.
In this half dead half alive state I couldn't open any guis (inventory, chests, villagers etc) and couldn't go through portals. I also couldn't pick up items though I could throw the items from my hotbar on the ground

Crash report/logs (if applicable)

Additional information
I play on version 1.21 in a single player world that was started in version 1.19. I think this is important because I couldn't replicate the issue in a freshly generated 1.21 world. In the screenshot attached me and my friend are both experiencing this bug and as can be seen in my hud I have no hearts.

Image

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant