Name | Type | Description | Notes |
---|---|---|---|
Connector | Pointer to string | Connector ID | [optional] |
NodeId | Pointer to string | Connector node ID | [optional] |
DeviceId | Pointer to string | Device identifier (URN) | [optional] |
Enabled | Pointer to bool | Indicates whether the interface is enabled | [optional] |
Status | Pointer to string | Interface status | [optional] |
Definition | Pointer to map[string]interface{} | Base definition | [optional] |
LastContact | Pointer to string | Last contact date | [optional] |
Activity | Pointer to map[string]interface{} | Interface activity | [optional] |
Created | Pointer to string | Date/time of the device creation | [optional] [readonly] |
Updated | Pointer to string | Date/time of the device update | [optional] [readonly] |
func NewConnectorNode() *ConnectorNode
NewConnectorNode instantiates a new ConnectorNode object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewConnectorNodeWithDefaults() *ConnectorNode
NewConnectorNodeWithDefaults instantiates a new ConnectorNode object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ConnectorNode) GetConnector() string
GetConnector returns the Connector field if non-nil, zero value otherwise.
func (o *ConnectorNode) GetConnectorOk() (*string, bool)
GetConnectorOk returns a tuple with the Connector field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConnectorNode) SetConnector(v string)
SetConnector sets Connector field to given value.
func (o *ConnectorNode) HasConnector() bool
HasConnector returns a boolean if a field has been set.
func (o *ConnectorNode) GetNodeId() string
GetNodeId returns the NodeId field if non-nil, zero value otherwise.
func (o *ConnectorNode) GetNodeIdOk() (*string, bool)
GetNodeIdOk returns a tuple with the NodeId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConnectorNode) SetNodeId(v string)
SetNodeId sets NodeId field to given value.
func (o *ConnectorNode) HasNodeId() bool
HasNodeId returns a boolean if a field has been set.
func (o *ConnectorNode) GetDeviceId() string
GetDeviceId returns the DeviceId field if non-nil, zero value otherwise.
func (o *ConnectorNode) GetDeviceIdOk() (*string, bool)
GetDeviceIdOk returns a tuple with the DeviceId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConnectorNode) SetDeviceId(v string)
SetDeviceId sets DeviceId field to given value.
func (o *ConnectorNode) HasDeviceId() bool
HasDeviceId returns a boolean if a field has been set.
func (o *ConnectorNode) GetEnabled() bool
GetEnabled returns the Enabled field if non-nil, zero value otherwise.
func (o *ConnectorNode) GetEnabledOk() (*bool, bool)
GetEnabledOk returns a tuple with the Enabled field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConnectorNode) SetEnabled(v bool)
SetEnabled sets Enabled field to given value.
func (o *ConnectorNode) HasEnabled() bool
HasEnabled returns a boolean if a field has been set.
func (o *ConnectorNode) GetStatus() string
GetStatus returns the Status field if non-nil, zero value otherwise.
func (o *ConnectorNode) GetStatusOk() (*string, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConnectorNode) SetStatus(v string)
SetStatus sets Status field to given value.
func (o *ConnectorNode) HasStatus() bool
HasStatus returns a boolean if a field has been set.
func (o *ConnectorNode) GetDefinition() map[string]interface{}
GetDefinition returns the Definition field if non-nil, zero value otherwise.
func (o *ConnectorNode) GetDefinitionOk() (*map[string]interface{}, bool)
GetDefinitionOk returns a tuple with the Definition field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConnectorNode) SetDefinition(v map[string]interface{})
SetDefinition sets Definition field to given value.
func (o *ConnectorNode) HasDefinition() bool
HasDefinition returns a boolean if a field has been set.
func (o *ConnectorNode) GetLastContact() string
GetLastContact returns the LastContact field if non-nil, zero value otherwise.
func (o *ConnectorNode) GetLastContactOk() (*string, bool)
GetLastContactOk returns a tuple with the LastContact field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConnectorNode) SetLastContact(v string)
SetLastContact sets LastContact field to given value.
func (o *ConnectorNode) HasLastContact() bool
HasLastContact returns a boolean if a field has been set.
func (o *ConnectorNode) GetActivity() map[string]interface{}
GetActivity returns the Activity field if non-nil, zero value otherwise.
func (o *ConnectorNode) GetActivityOk() (*map[string]interface{}, bool)
GetActivityOk returns a tuple with the Activity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConnectorNode) SetActivity(v map[string]interface{})
SetActivity sets Activity field to given value.
func (o *ConnectorNode) HasActivity() bool
HasActivity returns a boolean if a field has been set.
func (o *ConnectorNode) GetCreated() string
GetCreated returns the Created field if non-nil, zero value otherwise.
func (o *ConnectorNode) GetCreatedOk() (*string, bool)
GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConnectorNode) SetCreated(v string)
SetCreated sets Created field to given value.
func (o *ConnectorNode) HasCreated() bool
HasCreated returns a boolean if a field has been set.
func (o *ConnectorNode) GetUpdated() string
GetUpdated returns the Updated field if non-nil, zero value otherwise.
func (o *ConnectorNode) GetUpdatedOk() (*string, bool)
GetUpdatedOk returns a tuple with the Updated field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConnectorNode) SetUpdated(v string)
SetUpdated sets Updated field to given value.
func (o *ConnectorNode) HasUpdated() bool
HasUpdated returns a boolean if a field has been set.