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ConnectorNode.md

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ConnectorNode

Properties

Name Type Description Notes
Connector Pointer to string Connector ID [optional]
NodeId Pointer to string Connector node ID [optional]
DeviceId Pointer to string Device identifier (URN) [optional]
Enabled Pointer to bool Indicates whether the interface is enabled [optional]
Status Pointer to string Interface status [optional]
Definition Pointer to map[string]interface{} Base definition [optional]
LastContact Pointer to string Last contact date [optional]
Activity Pointer to map[string]interface{} Interface activity [optional]
Created Pointer to string Date/time of the device creation [optional] [readonly]
Updated Pointer to string Date/time of the device update [optional] [readonly]

Methods

NewConnectorNode

func NewConnectorNode() *ConnectorNode

NewConnectorNode instantiates a new ConnectorNode object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewConnectorNodeWithDefaults

func NewConnectorNodeWithDefaults() *ConnectorNode

NewConnectorNodeWithDefaults instantiates a new ConnectorNode object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetConnector

func (o *ConnectorNode) GetConnector() string

GetConnector returns the Connector field if non-nil, zero value otherwise.

GetConnectorOk

func (o *ConnectorNode) GetConnectorOk() (*string, bool)

GetConnectorOk returns a tuple with the Connector field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetConnector

func (o *ConnectorNode) SetConnector(v string)

SetConnector sets Connector field to given value.

HasConnector

func (o *ConnectorNode) HasConnector() bool

HasConnector returns a boolean if a field has been set.

GetNodeId

func (o *ConnectorNode) GetNodeId() string

GetNodeId returns the NodeId field if non-nil, zero value otherwise.

GetNodeIdOk

func (o *ConnectorNode) GetNodeIdOk() (*string, bool)

GetNodeIdOk returns a tuple with the NodeId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetNodeId

func (o *ConnectorNode) SetNodeId(v string)

SetNodeId sets NodeId field to given value.

HasNodeId

func (o *ConnectorNode) HasNodeId() bool

HasNodeId returns a boolean if a field has been set.

GetDeviceId

func (o *ConnectorNode) GetDeviceId() string

GetDeviceId returns the DeviceId field if non-nil, zero value otherwise.

GetDeviceIdOk

func (o *ConnectorNode) GetDeviceIdOk() (*string, bool)

GetDeviceIdOk returns a tuple with the DeviceId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDeviceId

func (o *ConnectorNode) SetDeviceId(v string)

SetDeviceId sets DeviceId field to given value.

HasDeviceId

func (o *ConnectorNode) HasDeviceId() bool

HasDeviceId returns a boolean if a field has been set.

GetEnabled

func (o *ConnectorNode) GetEnabled() bool

GetEnabled returns the Enabled field if non-nil, zero value otherwise.

GetEnabledOk

func (o *ConnectorNode) GetEnabledOk() (*bool, bool)

GetEnabledOk returns a tuple with the Enabled field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetEnabled

func (o *ConnectorNode) SetEnabled(v bool)

SetEnabled sets Enabled field to given value.

HasEnabled

func (o *ConnectorNode) HasEnabled() bool

HasEnabled returns a boolean if a field has been set.

GetStatus

func (o *ConnectorNode) GetStatus() string

GetStatus returns the Status field if non-nil, zero value otherwise.

GetStatusOk

func (o *ConnectorNode) GetStatusOk() (*string, bool)

GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetStatus

func (o *ConnectorNode) SetStatus(v string)

SetStatus sets Status field to given value.

HasStatus

func (o *ConnectorNode) HasStatus() bool

HasStatus returns a boolean if a field has been set.

GetDefinition

func (o *ConnectorNode) GetDefinition() map[string]interface{}

GetDefinition returns the Definition field if non-nil, zero value otherwise.

GetDefinitionOk

func (o *ConnectorNode) GetDefinitionOk() (*map[string]interface{}, bool)

GetDefinitionOk returns a tuple with the Definition field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetDefinition

func (o *ConnectorNode) SetDefinition(v map[string]interface{})

SetDefinition sets Definition field to given value.

HasDefinition

func (o *ConnectorNode) HasDefinition() bool

HasDefinition returns a boolean if a field has been set.

GetLastContact

func (o *ConnectorNode) GetLastContact() string

GetLastContact returns the LastContact field if non-nil, zero value otherwise.

GetLastContactOk

func (o *ConnectorNode) GetLastContactOk() (*string, bool)

GetLastContactOk returns a tuple with the LastContact field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLastContact

func (o *ConnectorNode) SetLastContact(v string)

SetLastContact sets LastContact field to given value.

HasLastContact

func (o *ConnectorNode) HasLastContact() bool

HasLastContact returns a boolean if a field has been set.

GetActivity

func (o *ConnectorNode) GetActivity() map[string]interface{}

GetActivity returns the Activity field if non-nil, zero value otherwise.

GetActivityOk

func (o *ConnectorNode) GetActivityOk() (*map[string]interface{}, bool)

GetActivityOk returns a tuple with the Activity field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetActivity

func (o *ConnectorNode) SetActivity(v map[string]interface{})

SetActivity sets Activity field to given value.

HasActivity

func (o *ConnectorNode) HasActivity() bool

HasActivity returns a boolean if a field has been set.

GetCreated

func (o *ConnectorNode) GetCreated() string

GetCreated returns the Created field if non-nil, zero value otherwise.

GetCreatedOk

func (o *ConnectorNode) GetCreatedOk() (*string, bool)

GetCreatedOk returns a tuple with the Created field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCreated

func (o *ConnectorNode) SetCreated(v string)

SetCreated sets Created field to given value.

HasCreated

func (o *ConnectorNode) HasCreated() bool

HasCreated returns a boolean if a field has been set.

GetUpdated

func (o *ConnectorNode) GetUpdated() string

GetUpdated returns the Updated field if non-nil, zero value otherwise.

GetUpdatedOk

func (o *ConnectorNode) GetUpdatedOk() (*string, bool)

GetUpdatedOk returns a tuple with the Updated field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetUpdated

func (o *ConnectorNode) SetUpdated(v string)

SetUpdated sets Updated field to given value.

HasUpdated

func (o *ConnectorNode) HasUpdated() bool

HasUpdated returns a boolean if a field has been set.

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