Name | Type | Description | Notes |
---|---|---|---|
Type | Pointer to string | [optional] | |
ValueBinary | Pointer to []string | [optional] | |
ValueFloat | Pointer to float64 | [optional] | |
ValueInt32 | Pointer to int32 | [optional] | |
ValueString | Pointer to string | [optional] | |
ValueUInt32 | Pointer to int64 | [optional] |
func NewAssetParameterValue() *AssetParameterValue
NewAssetParameterValue instantiates a new AssetParameterValue object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewAssetParameterValueWithDefaults() *AssetParameterValue
NewAssetParameterValueWithDefaults instantiates a new AssetParameterValue object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *AssetParameterValue) GetType() string
GetType returns the Type field if non-nil, zero value otherwise.
func (o *AssetParameterValue) GetTypeOk() (*string, bool)
GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AssetParameterValue) SetType(v string)
SetType sets Type field to given value.
func (o *AssetParameterValue) HasType() bool
HasType returns a boolean if a field has been set.
func (o *AssetParameterValue) GetValueBinary() []string
GetValueBinary returns the ValueBinary field if non-nil, zero value otherwise.
func (o *AssetParameterValue) GetValueBinaryOk() (*[]string, bool)
GetValueBinaryOk returns a tuple with the ValueBinary field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AssetParameterValue) SetValueBinary(v []string)
SetValueBinary sets ValueBinary field to given value.
func (o *AssetParameterValue) HasValueBinary() bool
HasValueBinary returns a boolean if a field has been set.
func (o *AssetParameterValue) GetValueFloat() float64
GetValueFloat returns the ValueFloat field if non-nil, zero value otherwise.
func (o *AssetParameterValue) GetValueFloatOk() (*float64, bool)
GetValueFloatOk returns a tuple with the ValueFloat field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AssetParameterValue) SetValueFloat(v float64)
SetValueFloat sets ValueFloat field to given value.
func (o *AssetParameterValue) HasValueFloat() bool
HasValueFloat returns a boolean if a field has been set.
func (o *AssetParameterValue) GetValueInt32() int32
GetValueInt32 returns the ValueInt32 field if non-nil, zero value otherwise.
func (o *AssetParameterValue) GetValueInt32Ok() (*int32, bool)
GetValueInt32Ok returns a tuple with the ValueInt32 field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AssetParameterValue) SetValueInt32(v int32)
SetValueInt32 sets ValueInt32 field to given value.
func (o *AssetParameterValue) HasValueInt32() bool
HasValueInt32 returns a boolean if a field has been set.
func (o *AssetParameterValue) GetValueString() string
GetValueString returns the ValueString field if non-nil, zero value otherwise.
func (o *AssetParameterValue) GetValueStringOk() (*string, bool)
GetValueStringOk returns a tuple with the ValueString field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AssetParameterValue) SetValueString(v string)
SetValueString sets ValueString field to given value.
func (o *AssetParameterValue) HasValueString() bool
HasValueString returns a boolean if a field has been set.
func (o *AssetParameterValue) GetValueUInt32() int64
GetValueUInt32 returns the ValueUInt32 field if non-nil, zero value otherwise.
func (o *AssetParameterValue) GetValueUInt32Ok() (*int64, bool)
GetValueUInt32Ok returns a tuple with the ValueUInt32 field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *AssetParameterValue) SetValueUInt32(v int64)
SetValueUInt32 sets ValueUInt32 field to given value.
func (o *AssetParameterValue) HasValueUInt32() bool
HasValueUInt32 returns a boolean if a field has been set.