Releases
v2
New Feature: Speech Recognition. Enable it in Audio Options
New Feature: Disable initial dispatch. Enable it in Audio Options
You can now pick up guns through restrained suspects, and all hostages (except live, unrestrained ones)
AI-controlled officers will now automatically report suspects/hostages that they restrain
Support for many more resolutions (4 -> 22)
Fixed a bug that caused the Heavy Armor to have texture issues due to StaticLoadout.ini missing
Fixed a bug that caused the AI-controlled officers to not deploy pepperball gun if it was their secondary weapon
Fixed a bug that caused the AI-controlled officers to not deploy grenade launcher if it was their secondary weapon
Fixed a bug where grenades in the DEPLOY >> submenu would not be greyed out if officers didn't have them (vanilla bug?)
Fixed a bug where DROP LIGHTSTICK would not be greyed out if there was no officer with a lightstick
MIRROR UNDER DOOR and CHECK FOR TRAPS now obeys the stack-up positioning and stacks up the squad on the door.
Fixed: Children of Taronne has traps bolted onto incorrect bones
Fixed: Children of Taronne has a trap on the wrong side
Fixed: Missing drug rosters on Stetchkov Drug Lab
'Show Subtitles' moved to Audio Options
Files modified:
Content/Maps/SP-DrugLab.s4m
Content/Maps/SP-Tenement.s4m
System/SpeechCommandGrammar.xml
System/CommandInterfaceMenus_SP.ini
System/PlayerInterface_Command_SP.ini
System/PlayerInterface_Use.ini
System/SoundEffects.ini
System/StaticLoadout.ini
System/SwatGui.ini
System/SwatGuiState.ini
Generated code
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