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Update to Photon calculation with TOPAS (new engine concept) #701

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JenHardt
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@JenHardt JenHardt commented Mar 1, 2024

Steps to incorperate Photon MLC in the TOPAS simulation

small bug fix, and read in of MLC weights and energy for TOPAS simulation
Changed Positioning of MLC so that is SCD away,
Made MLC bigger to prevent photons flying past it
 Initilise Time Features. and us to weight different MLC shapes
Cchanged Material of MLC to thungsten
To Do: Check out multiple Photon Fields, Improve histories per run for the different shapes - do it like it is done for the particle bixels
extension to multiple field, corrected leaf position to be at collimator not as isocenter
@wahln wahln changed the title Dev var rb erob opt photonmlc Update to Photon calculation with TOPAS (new engine concept) Mar 1, 2024
@wahln wahln self-requested a review March 1, 2024 16:18
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Tests failing (see comment in abstract Monte Carlo engine).
Also please explain the property name change.

Changed output of TopasMCEngine to be empty not a 0 struct, this way, we dont need the check for externalCalculation in the MonteCarlo DoseEngine, and the resultGUI is still returned as empty in the calc cubes
@wahln wahln merged commit 3594fc9 into e0404:refactor/doseEnginesRobOpt Apr 4, 2024
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