-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathCMakeLists.txt
55 lines (47 loc) · 1.65 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
cmake_minimum_required(VERSION 3.18)
project(Demo)
set(VERSION_MAJOR 0)
set(VERSION_MINOR 1)
set(VERSION_PATCH 0)
set(VERSION ${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH})
string(TIMESTAMP COMPILE_TIME "%Y-%m-%d %H:%M:%S")
set(CMAKE_REQUIRED_FLAGS "-std=c++17 -std=c11")
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED TRUE)
# Set default build type
if (NOT CMAKE_BUILD_TYPE OR CMAKE_BUILD_TYPE STREQUAL "")
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "" FORCE)
endif ()
# Set default install path
IF (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
SET(CMAKE_INSTALL_PREFIX $ENV{HOME}/Games/tech2/ CACHE PATH "Install" FORCE)
ENDIF (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT)
# Set path to project shared libraries
set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_PREFIX}/lib")
# Set resources dir
set(RESOURCES_DIR ${CMAKE_INSTALL_PREFIX}/data CACHE STRING "" FORCE)
set(ROOT_DIR ${CMAKE_INSTALL_PREFIX} CACHE STRING "" FORCE)
# Uses Git to find the current git branch and commit.
execute_process(
COMMAND git rev-parse --abbrev-ref HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_BRANCH
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
)
execute_process(
COMMAND git log -1 --format=%h
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_COMMIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
ERROR_QUIET
)
add_subdirectory(engine)
add_subdirectory(game)
option(BUILD_TESTS "Build unit tests" ON)
if (BUILD_TESTS)
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -ggdb3")
enable_testing()
add_subdirectory(tests)
endif ()