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Arch Linux instructions, slight PKGBUILD and README formatting changes. #139

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Oct 13, 2024
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2 changes: 1 addition & 1 deletion PKGBUILD
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@

pkgname=surrealengine-git
pkgdesc="A reimplementation of Unreal Engine 1 (Git version)"
pkgver=0.0.1
pkgver=r1042.784a270
pkgrel=1
arch=('x86_64')
depends=('libx11' 'spirv-tools' 'vulkan-icd-loader' 'vulkan-driver' 'sdl2' 'alsa-lib')
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10 changes: 9 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,8 @@ At the time of this writing, SurrealEngine can detect the following UE1 games:
* Tactical-Ops: Assault on Terror (v3.4.0 and v3.5.0 - both running under UT436 and UT469 engines)
* Wheel of Time (v333)

From the list above, only Unreal Tournament v436 and Unreal Gold v226 is in a relatively playable state. Running any other game (and UT versions) can and will result in crashes.
> [!NOTE]
> From the list above, only Unreal Tournament v436 and Unreal Gold v226 is in a relatively playable state. Running any other game (and UT versions) can and will result in crashes.

### Unreal Tournament v436

Expand Down Expand Up @@ -78,6 +79,13 @@ Note that these packages won't always have the exact names given above, as it ca

# apt install cmake g++ libasound-dev libopenal-dev libdbus-1-dev libsdl2-dev libxkbcommon-dev waylandpp-dev

### Arch Linux

> [!NOTE]
> [An AUR package is available](https://aur.archlinux.org/packages/surrealengine-git).

# pacman -S libx11 gcc git cmake sdl2 alsa-lib waylandpp

Once you've installed all of the prerequisites, enter these commands in the given order from the folder you want to clone the repo to:

git clone https://github.com/dpjudas/SurrealEngine.git
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