Remove D_ITERATOR_DEBUG_LEVEL=0 since we don't use std::vector anymore #577
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2 errors and 3 warnings
Ubuntu Latest GCC
FAILED: CMakeFiles/SurrealDebugger.dir/SurrealEngine/MainDebugger.cpp.o
ccache /usr/bin/g++ -DUNIX -DUSE_SDL2 -D_UNIX -I/home/runner/work/SurrealEngine/SurrealEngine/SurrealEngine -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty/ZVulkan/include -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty/ZWidget/include -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty/dumb/include -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty/openal-soft/include -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty/miniz -I/usr/include/SDL2 -O3 -DNDEBUG -std=gnu++17 -MD -MT CMakeFiles/SurrealDebugger.dir/SurrealEngine/MainDebugger.cpp.o -MF CMakeFiles/SurrealDebugger.dir/SurrealEngine/MainDebugger.cpp.o.d -o CMakeFiles/SurrealDebugger.dir/SurrealEngine/MainDebugger.cpp.o -c /home/runner/work/SurrealEngine/SurrealEngine/SurrealEngine/MainDebugger.cpp
In file included from ../SurrealEngine/Precomp.h:8,
from ../SurrealEngine/MainDebugger.cpp:2:
../SurrealEngine/Utils/Array.h: In function ‘bool operator==(const Array<T>&, const Array<T>&)’:
../SurrealEngine/Utils/Array.h:632:14: error: need ‘typename’ before ‘Array<T>::size_type’ because ‘Array<T>’ is a dependent scope
632 | for (Array<T>::size_type i = 0; i < count; i++)
| ^~~~~~~~
../SurrealEngine/Utils/Array.h:632:33: error: expected ‘;’ before ‘i’
632 | for (Array<T>::size_type i = 0; i < count; i++)
| ^~
| ;
../SurrealEngine/Utils/Array.h:632:41: error: ‘i’ was not declared in this scope
632 | for (Array<T>::size_type i = 0; i < count; i++)
| ^
../SurrealEngine/Utils/Array.h: In function ‘bool operator!=(const Array<T>&, const Array<T>&)’:
../SurrealEngine/Utils/Array.h:646:14: error: need ‘typename’ before ‘Array<T>::size_type’ because ‘Array<T>’ is a dependent scope
646 | for (Array<T>::size_type i = 0; i < count; i++)
| ^~~~~~~~
../SurrealEngine/Utils/Array.h:646:33: error: expected ‘;’ before ‘i’
646 | for (Array<T>::size_type i = 0; i < count; i++)
| ^~
| ;
../SurrealEngine/Utils/Array.h:646:41: error: ‘i’ was not declared in this scope
646 | for (Array<T>::size_type i = 0; i < count; i++)
| ^
[125/340 130.2/sec] Building CXX object Thirdparty/ZVulkan/CMakeFiles/zvulkan.dir/src/glslang/spirv/doc.cpp.o
[126/340 130.2/sec] Building CXX object Thirdparty/ZVulkan/CMakeFiles/zvulkan.dir/src/glslang/spirv/GlslangToSpv.cpp.o
[127/340 125.2/sec] Building CXX object CMakeFiles/SurrealEngine.dir/SurrealEngine/MainGame.cpp.o
FAILED: CMakeFiles/SurrealEngine.dir/SurrealEngine/MainGame.cpp.o
ccache /usr/bin/g++ -DUNIX -DUSE_SDL2 -D_UNIX -I/home/runner/work/SurrealEngine/SurrealEngine/SurrealEngine -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty/ZVulkan/include -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty/ZWidget/include -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty/dumb/include -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty/openal-soft/include -I/home/runner/work/SurrealEngine/SurrealEngine/Thirdparty/miniz -I/usr/include/SDL2 -O3 -DNDEBUG -std=gnu++17 -MD -MT CMakeFiles/SurrealEngine.dir/SurrealEngine/MainGame.cpp.o -MF CMakeFiles/SurrealEngine.dir/SurrealEngine/MainGame.cpp.o.d -o CMakeFiles/SurrealEngine.dir/SurrealEngine/MainGame.cpp.o -c /home/runner/work/SurrealEngine/SurrealEngine/SurrealEngine/MainGame.cpp
In file included from ../SurrealEngine/Precomp.h:8,
from ../SurrealEngine/MainGame.cpp:2:
../SurrealEngine/Utils/Array.h: In function ‘bool operator==(const Array<T>&, const Array<T>&)’:
../SurrealEngine/Utils/Array.h:632:14: error: need ‘typename’ before ‘Array<T>::size_type’ because ‘Array<T>’ is a dependent sco
|
Ubuntu Latest GCC
Process completed with exit code 1.
|
Ubuntu Latest GCC
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/cache@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Windows Latest MSVC
The following actions uses Node.js version which is deprecated and will be forced to run on node20: actions/checkout@v3, actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Windows.tar.xz".
Please update your workflow to use v4 of the artifact actions.
Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/
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Artifacts
Produced during runtime
Name | Size | |
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Windows.tar.xz
Expired
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2.22 MB |
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