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Compatibility with XR SDK in Unity #8

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utrav opened this issue Dec 23, 2020 · 0 comments
Open

Compatibility with XR SDK in Unity #8

utrav opened this issue Dec 23, 2020 · 0 comments

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@utrav
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utrav commented Dec 23, 2020

Hello Mitchell,

thank you for your code. It has been very helpful.

When I build the Unity project using the XR SDK (following the steps here: https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/GettingStartedWithMRTKAndXRSDK.html), a connection is not established. I can stream from Hololens to PC, bounding boxes are detected on PC, but I cannot receive bounding boxes in Hololens. The error in ComputeOnDesktopYolo is:

DesktopStreamer::Consume:data dropped -- no connection!

Have you tested the project using XR SDK in Unity? Could you provide some insight on what goes wrong?

Thank you for your time.

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