- Draw an 2D object with OpenGL with coloring.
- 2D coloring algorithms.
- Graphicial user interface program and interacting with openGL.
Project structure:
└─── app
├─── objects /
├─── utils /
└─── main.cpp
Details are the same as here.
Follow the instruction here.
-
Select the object by
left-clicking
inner the object. -
right-click
to open the properties menu to change the color of the selection or shape to be drawn. -
Use
Del
key to remove the selected object.