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I'm experiencing a little bit of jitter when having the camera track an object as it moves. I believe it's because the object's transform is updated, then the pixel camera plugin systems run, and then my camera tracking system runs, causing there to be a one-frame delay before the pixel camera's transform gets updated. This PR fixes it for me.
I believe it's correct to put these systems in
PostUpdate
, but I could also make do with aSystemSet
for these two if you prefer that.