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watchdog.go
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watchdog.go
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package main
import (
"bytes"
"encoding/json"
"fmt"
"net/http"
"os"
"path/filepath"
"time"
"github.com/charmbracelet/log"
)
type VersionFile struct {
Main string `json:"main"`
Dofus3 string `json:"dofus3"`
Beta string `json:"beta"`
}
func VersionChanged(dir string, gameVersion string, versionFilePath string, customBodyPath string, volatile bool, initialHook *bool) (bool, string, string, error) { // changed?, old version, new version, error
var versionFile VersionFile
if !volatile {
if _, err := os.Stat(versionFilePath); os.IsNotExist(err) {
err = os.MkdirAll(filepath.Dir(versionFilePath), 0755)
if err != nil {
return false, "", "", err
}
versionFile = VersionFile{
Main: "",
Beta: "",
}
} else {
versions, err := os.ReadFile(versionFilePath)
if err != nil {
return false, "", "", err
}
err = json.Unmarshal(versions, &versionFile)
if err != nil {
return false, "", "", err
}
}
} else {
versionFile.Beta = "-"
versionFile.Main = "-"
}
serverVersion := GetLatestLauncherVersion(gameVersion)
serverVersion = serverVersion[4:] // removing updater version
var versionChanged bool
switch gameVersion {
case "main":
versionChanged = versionFile.Main != serverVersion
case "dofus3":
versionChanged = versionFile.Dofus3 != serverVersion
case "beta":
versionChanged = versionFile.Beta != serverVersion
}
if *initialHook {
*initialHook = false
return true, "-", serverVersion, nil
}
if versionChanged {
var oldVersion string
switch gameVersion {
case "main":
oldVersion = versionFile.Main
versionFile.Main = serverVersion
case "dofus3":
oldVersion = versionFile.Dofus3
versionFile.Dofus3 = serverVersion
case "beta":
oldVersion = versionFile.Beta
versionFile.Beta = serverVersion
}
if !volatile {
versionsCurrent, err := json.Marshal(versionFile)
if err != nil {
return false, oldVersion, serverVersion, err
}
err = os.WriteFile(versionFilePath, versionsCurrent, 0644)
if err != nil {
return false, oldVersion, serverVersion, err
}
}
if oldVersion == "" { // first time, just save the file
return false, oldVersion, serverVersion, nil
}
return true, oldVersion, serverVersion, nil
}
return false, serverVersion, serverVersion, nil
}
func watchdogTick(endTimer chan bool, ticker *time.Ticker, dir string, gameRelease string, versionFilePath string, customBodyPath string, volatile bool, initialHook *bool, hook string, authHeader string, deadlyHook bool) {
changed, oldVersion, newVersion, err := VersionChanged(dir, gameRelease, versionFilePath, customBodyPath, volatile, initialHook)
if err != nil {
log.Error(err)
} else {
if changed {
message := fmt.Sprintf("🎉 Dofus %s version %s available!", gameRelease, newVersion)
log.Info(message)
var isJson bool
var body []byte
if customBodyPath == "" {
isJson = true
jsonBody := map[string]string{
"message": message,
"old_version": oldVersion,
"new_version": newVersion,
"release": gameRelease,
}
body, err = json.Marshal(jsonBody)
if err != nil {
log.Error(err)
}
} else {
if filepath.Ext(customBodyPath) == ".json" {
isJson = true
}
body, err = os.ReadFile(customBodyPath)
if err != nil {
log.Error(err)
}
body = []byte(os.Expand(string(body), func(key string) string {
switch key {
case "oldVersion":
return oldVersion
case "newVersion":
return newVersion
case "release":
return gameRelease
default:
return ""
}
}))
}
req, err := http.NewRequest("POST", hook, bytes.NewBuffer(body))
if err != nil {
log.Error(err)
}
if isJson {
req.Header.Set("Content-Type", "application/json")
} else {
req.Header.Set("Content-Type", "text/plain")
}
if authHeader != "" {
req.Header.Set("Authorization", authHeader)
}
resp, err := http.DefaultClient.Do(req)
if err != nil {
log.Error(err)
} else {
err = resp.Body.Close()
if err != nil {
log.Error(err)
} else {
if deadlyHook {
endTimer <- true
}
}
}
}
}
}