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Releases: djakkalap/ZombiesBreakDoors

ZombiesBreakDoors v0.4.1

27 Oct 18:48
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Changelog

  • Fixed bug where gates would also get a BC

ZombiesBreakDoors v0.4

23 Oct 12:04
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Description

Second release!
Added some basic and cool things:

Changelog

  • Countdown timer using PBC for when the door breaks.
  • A broadcast using PBC to show how many zombies extra are needed near the door if there aren't enough.
  • A broadcast using PBC for when a door cannot be broken.
  • Rewrote onDoorAccess event handling a bit, so if a door is marked for destruction, it doesn't have to be checked again.
  • Added config options for these two broadcasts: zbd_broadcast_zombiesneeded, zbd_broadcast_cannotopen and zbd_broadcast_countdown.
  • Added config option zbd_doors_disallow, put the names of doors you don't want broken here.

Current config options:

You can now find the config options on the wiki I added!

Requires

  • Smod2 (this plugin was made on version 3.5.0)

ZombiesBreakDoors v0.3

22 Oct 11:24
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Description

First release of this plugin.
Allows zombies to break down a door together. This only works for doors that the zombies could normally not open (locked for example).
Contains a command to disable the plugin: ZBDDISABLE.

Current config options:

  • zbd_zombies_threshold: Integer, how many zombies need to be near the door for it to break.
  • zbd_zombies_range: Float, radius from door pos in which zombies are considered 'near' the door.
  • zbd_breakopendoors: Boolean, determines if open doors can also be broken.
  • zbd_delay: Float, amount of seconds of delay between determining whether the door should break and the actual break event happening.
  • zbd_disable: Boolean, determines whether or not to disable the plugin.

Requires

  • Smod2 (this plugin was made on version 3.5.0)