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Releases: dirkkane/Firefight-Core

v2.6

20 Sep 01:07
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File is bigger than 2GB so github wont let me upload it, download the finished pak here

  • Fixed crash on Lost Platoon
  • ACTUALLY fix vehicle AI this time i swear

v2.5

12 Sep 22:47
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  • Updated mapinfo and map images
  • Welcome text now reads: "Current Objective: Survive"
  • Silenced SMG and Automag can now be dual-wielded
  • Viewmodel offsets for ODST weapons now match the built-in categories for those weapons.
  • Moved medals to below the crosshair
  • Shield effects now match Halo 3: ODST
  • Fixed broken vehicle AI and animations
  • Fixed skull animation placement (skulls flashing on the left of the screen are now on the bottom)
  • Fixed VISR off sound effect
  • Fixed health packs not working
  • Fixed Flood AI not firing some weapons
  • Major build restructuring

v2.0

12 Jul 04:32
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  • FLOOD FIREFIGHT! Featuring 3 altered maps to fight off the parasite with added flood ambiance. You may want to pack an extra pair of shorts. (Huge thanks to @toasty_extra_crispy)
  • Improved shield impacts for covenant enemies.
  • Fixed stretched texture pop on Rally Point.
  • Fixed Skull descriptions displaying multiplayer medals.
  • Fixed pickup messages for Silenced SMG and Magnum. (Special thanks to @Minelelol)
  • Fixed small error with the lives icon. (Special thanks to @Minelelol)
  • Fixed Silenced Magnum first person animations (FULL CREDIT TO @Minelelol)
  • Fixed dual wield message overlapping with the round / wave UI. (Special thanks to @NoShotz)
  • Reduced file size. (~300MB smaller)