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build.cmds
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createmodpackage 1 large
echo ==Set variables...==
setvariable firefightfolder path
setvariable audiocache path
setvariable shadercache path
echo ==Porting Caches...==
useaudiocache audiocache
useshadercache shadercache
echo ==Port Maps...==
runcommands firefightfolder\scripts\portODST.cmds
echo ==Enabling VISR...==
runcommands firefightfolder\scripts\hud\visr.cmds
echo ==Emblem and scoring UI...==
runcommands firefightfolder\scripts\hud\scoring.cmds
echo ==Medals...==
runcommands firefightfolder\scripts\hud\medals.cmds
echo ==Skulls...==
runcommands firefightfolder\scripts\hud\skulls.cmds
echo ==Fixing AI...==
runcommands firefightfolder\scripts\ai\animationGraphs.cmds
runcommands firefightfolder\scripts\ai\weapons.cmds
echo ==Fixing ODST weapons...==
runcommands firefightfolder\scripts\weapons\odstWeapons.cmds
runcommands firefightfolder\scripts\hud\weapons.cmds
echo ==Floodfight...==
runcommands firefightfolder\scripts\flood\floodfight.cmds
echo ==Shield Impacts...==
runcommands firefightfolder\scripts\ai\shields.cmds
echo ==Fix nighttime blur...==
runcommands firefightfolder\scripts\fixbloom.cmds
echo ==Menu setup...==
# runcommands firefightfolder\scripts\menu\mainmenu.cmds
echo ==Update mapinfo...==
generatecampaignfile firefightfolder\mapinfo
UpdateMapFiles firefightfolder\mapinfo
echo ==Add images...==
addmodfiles firefightfolder\assets
savemodpackage
DumpLog firefight_build.log