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Copy pathOldMaterialData.java
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OldMaterialData.java
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import java.util.ArrayList;
public class OldMaterialData {
int id;
String name;
boolean isSolid;
int TileID;
int TriggerID;
public static OldMaterialData[] oldMaterialData = new OldMaterialData[230];
public OldMaterialData(int _id, String _name, boolean _isSolid, int _TileID, int _TriggerID) {
this.id = _id; // used in the matrix-map
this.name = _name; // just for fun
this.isSolid = _isSolid; // to check if walking through this is possible
this.TileID = _TileID; // picture link (maybe later replace this with a bitmap object or something)
this.TriggerID = _TriggerID; // give a number to every special event that is triggered on walk-overs.
}
public static void AddNew(int _id, String _name, boolean _isSolid, int _TileID, int _TriggerID) {
oldMaterialData[_id] = new OldMaterialData(_id, _name, _isSolid, _TileID, _TriggerID);
}
public static void Import(MaterialManager materialManager) {
for (OldMaterialData oldMaterialData : OldMaterialData.oldMaterialData) {
ArrayList<String> TileIDs = new ArrayList<String>();
TileIDs.add(oldMaterialData.TileID +"");
Material newMaterial = new Material(oldMaterialData.id, oldMaterialData.name, oldMaterialData.isSolid, new ArrayList<Tile>());
// Add all tiles
for (String tileID : TileIDs) {
newMaterial.tiles.add(materialManager.TILES.get(Integer.parseInt(tileID)));
}
materialManager.addMaterial(newMaterial);
}
}
// OLD MATERIAL DATA
public static void LoadOldMaterialData() {
AddNew(0, "void", false, 0, 1); // no walrus shall ever go there
AddNew(1, "walrus", false, 1, 2); // a walrus
AddNew(2, "walrus", true, 2, 2);
AddNew(3, "walrus", false, 3, 2);
AddNew(4, "walrus", false, 4, 2);
AddNew(5, "walrus", false, 5, 2);
AddNew(6, "walrus", false, 6, 2);
AddNew(7, "walrus", false, 7, 2);
AddNew(8, "walrus", false, 8, 2);
AddNew(9, "void SOLID", true, 9, 3); // used for menu
AddNew(10, "grass", false, 10, 4); // nice grass
AddNew(11, "flower", false, 11, 5); // nice flower
AddNew(12, "flower", false, 12, 5);
AddNew(13, "flower", false, 13, 5);
AddNew(14, "flower", false, 14, 5);
AddNew(15, "street", false, 15, 6); // a street
AddNew(16, "street", false, 16, 6);
AddNew(17, "street", false, 17, 6);
AddNew(18, "street", false, 18, 6);
AddNew(19, "street", false, 19, 6);
AddNew(20, "house", false, 20, 7); // a house
AddNew(21, "house", false, 21, 7);
AddNew(22, "house", false, 22, 7);
AddNew(23, "house", false, 23, 7);
AddNew(24, "house", false, 24, 7);
AddNew(25, "house", false, 25, 7);
AddNew(26, "house", true, 26, 7);
AddNew(27, "house", true, 27, 7);
AddNew(28, "house", true, 28, 7);
AddNew(29, "house", true, 29, 7);
AddNew(30, "house", true, 30, 7);
AddNew(31, "house", true, 31, 7);
AddNew(32, "house", true, 32, 7);
AddNew(33, "house", true, 33, 7);
AddNew(34, "house", true, 34, 7);
AddNew(35, "house", true, 35, 7);
AddNew(36, "house", true, 36, 7);
AddNew(37, "house", true, 37, 7);
AddNew(38, "house", true, 38, 7);
AddNew(39, "house", true, 39, 8); // DOOR
AddNew(40, "house", true, 40, 8); // DOOR
AddNew(41, "house", true, 41, 7);
AddNew(42, "house", true, 42, 7);
AddNew(43, "house", true, 43, 7);
AddNew(44, "house", true, 44, 7);
AddNew(45, "house", true, 45, 7);
AddNew(46, "statue", false, 46, 9); // statue
AddNew(47, "statue", false, 47, 9);
AddNew(48, "statue", true, 48, 9);
AddNew(49, "statue", true, 49, 9);
AddNew(50, "house", false, 50, 7);
AddNew(51, "house", false, 51, 7);
AddNew(52, "house", false, 52, 7);
AddNew(53, "house", false, 53, 7);
AddNew(54, "house", false, 54, 7);
AddNew(55, "house", false, 55, 7);
AddNew(56, "house", true, 56, 7);
AddNew(57, "house", true, 57, 7);
AddNew(58, "house", true, 58, 7);
AddNew(59, "house", true, 59, 7);
AddNew(60, "house", true, 60, 7);
AddNew(61, "house", true, 61, 7);
AddNew(62, "house", true, 62, 7);
AddNew(63, "house", true, 63, 7);
AddNew(64, "house", true, 64, 7);
AddNew(65, "house", true, 65, 7);
AddNew(66, "house", true, 66, 7);
AddNew(67, "house", true, 67, 7);
AddNew(68, "house", true, 68, 7);
AddNew(69, "house", true, 69, 8); // DOOR
AddNew(70, "house", true, 70, 8); //DOOR
AddNew(71, "house", true, 71, 7);
AddNew(72, "house", true, 72, 7);
AddNew(73, "house", true, 73, 7);
AddNew(74, "house", true, 74, 7);
AddNew(75, "house", true, 75, 7);
AddNew(76, "sign", false, 76, 10); // arrow signs NOT solid. Only text-signs are
AddNew(77, "sign", false, 77, 10);
AddNew(78, "sign", true, 78, 10);
AddNew(79, "sign", true, 79, 10);
AddNew(80, "house", false, 80, 7);
AddNew(81, "house", false, 81, 7);
AddNew(82, "house", false, 82, 7);
AddNew(83, "house", false, 83, 7);
AddNew(84, "house", true, 84, 7);
AddNew(85, "house", true, 85, 7);
AddNew(86, "house", true, 86, 7);
AddNew(87, "house", true, 87, 7);
AddNew(88, "house", true, 88, 7);
AddNew(89, "house", true, 89, 7);
AddNew(90, "house", true, 90, 7);
AddNew(91, "house", true, 91, 7);
AddNew(92, "house", true, 92, 7);
AddNew(93, "house", true, 93, 7);
AddNew(94, "house", true, 94, 7);
AddNew(95, "house", true, 95, 7);
AddNew(96, "house", true, 96, 7);
AddNew(97, "house", true, 97, 7);
AddNew(98, "house", true, 98, 7);
AddNew(99, "house", true, 99, 8); // DOOR
AddNew(100, "house", true, 100, 8); // DOOR
AddNew(101, "house", true, 101, 7);
AddNew(102, "house", true, 102, 7);
AddNew(103, "house", true, 103, 7);
AddNew(104, "house", true, 104, 7);
AddNew(105, "house", true, 105, 7);
AddNew(106, "tree", true, 106, 11); // TREE
AddNew(107, "tree", true, 107, 11); // TREE
AddNew(108, "tree", false, 108, 12); // BEHIND TREE
AddNew(109, "tree", true, 109, 11); // TREE // #######################
AddNew(110, "street", false, 110, 6);
AddNew(111, "street", false, 111, 6);
AddNew(112, "street", false, 112, 6);
AddNew(113, "street", false, 113, 6);
AddNew(114, "statue", true, 114, 9); // statue
AddNew(115, "statue", true, 115, 0); // statue
AddNew(116, "tree", true, 116, 11); // TREE
AddNew(117, "tree", true, 117, 11); // TREE
AddNew(118, "tree", false, 118, 12); // BEHIND TREE
AddNew(119, "tree", true, 119, 11); // TREE
AddNew(120, "NotInUse", false, 120, 0);
AddNew(121, "NotInUse", false, 121, 0);
AddNew(122, "NotInUse", false, 122, 0);
AddNew(123, "NotInUse", false, 123, 0);
AddNew(124, "NotInUse", false, 124, 0);
AddNew(125, "NotInUse", false, 125, 0);
AddNew(126, "tree", true, 126, 11); // TREE
AddNew(127, "tree", true, 127, 11); // TREE
AddNew(128, "NotInUse", false, 128, 0);
AddNew(129, "NotInUse", false, 129, 0);
AddNew(130, "street", false, 130, 6);
AddNew(131, "street", false, 131, 6);
AddNew(132, "street", false, 132, 6);
AddNew(133, "street", false, 133, 6);
AddNew(134, "house", true, 134, 7);
AddNew(135, "house", true, 135, 7);
AddNew(136, "house", true, 136, 8); // A DOOR
AddNew(137, "house", true, 137, 8); // A DOOR
AddNew(138, "house", true, 138, 7);
AddNew(139, "house", true, 139, 7);
AddNew(140, "house", true, 140, 7);
AddNew(141, "house", true, 141, 7);
AddNew(142, "street", false, 142, 6); // A sign should stand on this
AddNew(143, "house", true, 143, 7);
AddNew(144, "house", true, 144, 7);
AddNew(145, "house", true, 145, 7);
AddNew(146, "house", true, 146, 7);
AddNew(147, "house", true, 147, 7);
AddNew(148, "house", true, 148, 7);
AddNew(149, "house", true, 149, 7);
AddNew(150, "NotInUse", false, 150, 0);
AddNew(151, "NotInUse", false, 151, 0);
AddNew(152, "NotInUse", false, 152, 0);
AddNew(153, "house", true, 153, 7);
AddNew(154, "house", true, 154, 7);
AddNew(155, "house", true, 155, 7);
AddNew(156, "house", true, 156, 7);
AddNew(157, "house", true, 157, 7);
AddNew(158, "house", true, 158, 7);
AddNew(159, "house", true, 159, 7);
AddNew(160, "house", false, 160, 0);
AddNew(161, "house", false, 161, 0);
AddNew(162, "NotInUse", false, 162, 0);
AddNew(163, "house", true, 163, 7);
AddNew(164, "house", false, 164, 7);
AddNew(165, "house", false, 165, 7);
AddNew(166, "house", false, 166, 7);
AddNew(167, "house", false, 167, 7);
AddNew(168, "house", false, 168, 7);
AddNew(169, "house", false, 169, 7); // ############################# end
AddNew(170, "walrus", false, 170, 2);
AddNew(171, "walrus", false, 171, 2);
AddNew(172, "walrus", false, 172, 2);
AddNew(173, "walrus", false, 173, 2);
AddNew(174, "walrus", false, 174, 2);
AddNew(175, "walrus", false, 175, 2);
AddNew(176, "walrus", false, 176, 2);
AddNew(177, "walrus", false, 177, 2);
AddNew(178, "walrus", false, 178, 2);
AddNew(179, "walrus", false, 179, 2);
AddNew(180, "walrus", false, 180, 2);
AddNew(181, "walrus", false, 181, 2);
AddNew(182, "walrus", false, 182, 2);
AddNew(183, "walrus", false, 183, 2);
AddNew(184, "walrus", false, 184, 2);
AddNew(185, "walrus", false, 185, 2);
AddNew(186, "walrus", false, 186, 2);
AddNew(187, "walrus", false, 187, 2);
AddNew(188, "walrus", false, 188, 2);
AddNew(189, "walrus", false, 189, 2);
AddNew(190, "Stone", true, 190, 2); // Stone table
AddNew(191, "-", false, 191, 2);
AddNew(192, "-", false, 192, 2);
AddNew(193, "-", false, 193, 2);
AddNew(194, "-", false, 194, 2);
AddNew(195, "-", false, 195, 2);
AddNew(196, "-", false, 196, 2);
AddNew(197, "library", true, 197, 7);
AddNew(198, "library", true, 198, 7);
AddNew(199, "library", true, 199, 7);
AddNew(200, "library", true, 200, 7);
AddNew(201, "library", true, 201, 7);
AddNew(202, "library", true, 202, 7);
AddNew(203, "library", true, 203, 7);
AddNew(204, "library", true, 204, 7);
AddNew(205, "library", true, 205, 7);
AddNew(206, "library", true, 206, 7);
AddNew(207, "library", true, 207, 7);
AddNew(208, "library", true, 208, 7);
AddNew(209, "library", true, 209, 7);
AddNew(210, "-", false, 199, 2);
AddNew(211, "-", false, 199, 2);
AddNew(212, "library", true, 212, 7);
AddNew(213, "library", true, 213, 7);
AddNew(214, "library", true, 214, 7);
AddNew(215, "library", true, 215, 7);
AddNew(216, "library", true, 216, 7);
AddNew(217, "library", true, 217, 7);
AddNew(218, "library", true, 218, 7);
AddNew(219, "library", true, 219, 7);
AddNew(220, "-", false, 220, 2);
AddNew(221, "-", false, 221, 2);
AddNew(222, "-", false, 222, 2);
AddNew(223, "-", false, 223, 2);
AddNew(224, "library", true, 224, 2);
AddNew(225, "library", true, 225, 2);
AddNew(226, "library", true, 226, 2);
AddNew(227, "library", true, 227, 2);
AddNew(228, "library", true, 228, 2);
AddNew(229, "library", true, 229, 2);
}
}