Repository for Halo 2 E3 2003 (aka "earthcity
") Digsite content.
Warning
The tags for this release have not been moved into a digsite
subfolder and may clash with other mod content. Additionally tag paths may change in future updates. Also use the H2E3_builder.py script to build the map or replace tags\objects\vehicles\ghost\ghost.vehicle with the ghost_lit.vehicle tag. The ghost_lit spams debug.txt writes in tag_test during the final cutscene entirely killing performance.
Note
Use the generate_tags_dir.py script to make a new tags directory that symlinks this git's files as well as your "clean" Halo 2 tags folder. If you are wanting to add the improved dynamic lights to either this project or any other Halo 2 map, go to Sev's github to grab the shader used for the "not pstencil" lights on E3: https://github.com/777Sev777/Halo-2-Custom-Shaders
Important
Note that this project is NOT open source. You are not granted any rights to use this content commercially, or for any projects outside of Halo: The Master Chief Collection. Please read the MCC EULA, MCC EULA FAQ, and Xbox EULA for additional information and context.
- https://www.halowaypoint.com/halo-the-master-chief-collection/eula
- https://www.halowaypoint.com/news/mccs-eula-the-faq
- https://www.xbox.com/en-us/developers/rules
Please use the dedicated bug tracker to report issues with the content in this repository: https://github.com/digsite/issues
- Ken
- Kornman00
- General_101
- num0005
- Con
- Zeddikins
- Sean T
- Ludus
- xScruffyDaSasquatchx
- Neo Te Aika
- Killzone64
- Crisp
- Pyro
- Generalkidd
- Leo
- Xlr8
- Alexis
- Cryosphered
- Omar
- Connordawn
- Why
- Marcus Lehto
- Christopher Barrett
- Skaboodlydoodle
If you're not on the list but you should be bug General_101 on Discord.