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I have been trying to figure out how to swap the animations on my character portrait. I understand the idea of connecting Dialogic's signals to the script used for the portrait, and have found earlier answers on what signals to use. Yet when trying out something like I also can't seem to figure out how to connect to Am i supposed to connect the signals in the DialogicPortrait script at all? If so, how would i write that exactly in the _ready function? |
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i have tried some more and the signals just aren't able to trigger methods in my DialogicPortrait script. There are multiple post on here suggesting it can be done, yet nowhere am i able to find any clear example of how to get it to work. Can anyone clarify whether it should be possible to connect the Text.text_finished and Text.about_to_show_text to the DialogicPortrait script by just connecting them on ready? |
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You can take a look at my code to see if yours is very different