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model_location.go
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/*
DFIRTrack
OpenAPI 3 - Documentation of DFIRTrack API
API version: v2.4.1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package dfirtrackapi
import (
"encoding/json"
)
// Location struct for Location
type Location struct {
LocationId *int32 `json:"location_id,omitempty"`
LocationName string `json:"location_name"`
}
// NewLocation instantiates a new Location object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewLocation(locationName string) *Location {
this := Location{}
this.LocationName = locationName
return &this
}
// NewLocationWithDefaults instantiates a new Location object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewLocationWithDefaults() *Location {
this := Location{}
return &this
}
// GetLocationId returns the LocationId field value if set, zero value otherwise.
func (o *Location) GetLocationId() int32 {
if o == nil || o.LocationId == nil {
var ret int32
return ret
}
return *o.LocationId
}
// GetLocationIdOk returns a tuple with the LocationId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Location) GetLocationIdOk() (*int32, bool) {
if o == nil || o.LocationId == nil {
return nil, false
}
return o.LocationId, true
}
// HasLocationId returns a boolean if a field has been set.
func (o *Location) HasLocationId() bool {
if o != nil && o.LocationId != nil {
return true
}
return false
}
// SetLocationId gets a reference to the given int32 and assigns it to the LocationId field.
func (o *Location) SetLocationId(v int32) {
o.LocationId = &v
}
// GetLocationName returns the LocationName field value
func (o *Location) GetLocationName() string {
if o == nil {
var ret string
return ret
}
return o.LocationName
}
// GetLocationNameOk returns a tuple with the LocationName field value
// and a boolean to check if the value has been set.
func (o *Location) GetLocationNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.LocationName, true
}
// SetLocationName sets field value
func (o *Location) SetLocationName(v string) {
o.LocationName = v
}
func (o Location) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.LocationId != nil {
toSerialize["location_id"] = o.LocationId
}
if true {
toSerialize["location_name"] = o.LocationName
}
return json.Marshal(toSerialize)
}
type NullableLocation struct {
value *Location
isSet bool
}
func (v NullableLocation) Get() *Location {
return v.value
}
func (v *NullableLocation) Set(val *Location) {
v.value = val
v.isSet = true
}
func (v NullableLocation) IsSet() bool {
return v.isSet
}
func (v *NullableLocation) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableLocation(val *Location) *NullableLocation {
return &NullableLocation{value: val, isSet: true}
}
func (v NullableLocation) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableLocation) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}