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Fixes #278. Only fixes some of the issue though. Also adds new VB tes…
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…t assembly, hopefully in a way people will be happy with (#291)
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MatKubicki authored and kzu committed Oct 11, 2016
1 parent cd67f5c commit 8772a49
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29 changes: 29 additions & 0 deletions Moq.VisualBasicTests/IssueReports.vb
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Imports Moq
Imports Xunit



Public Class IssueReports

Public Class Issue278

<Fact()>
Public Sub SetupsForPropertiesWithMultipleArgsDoNotOverwriteEachOther()
Dim mock As New Mock(Of ISimpleInterface)()

mock.Setup(Function(m) m.PropertyWithMultipleArgs(1, 1)).Returns(1)
mock.Setup(Function(m) m.PropertyWithMultipleArgs(1, 2)).Returns(2)

Assert.Equal(1, mock.Object.PropertyWithMultipleArgs(1, 1))
Assert.Equal(2, mock.Object.PropertyWithMultipleArgs(1, 2))

End Sub

Public Interface ISimpleInterface

ReadOnly Property PropertyWithMultipleArgs(setting As Integer, setting2 As Integer) As Integer

End Interface
End Class

End Class
123 changes: 123 additions & 0 deletions Moq.VisualBasicTests/Moq.VisualBasicTests.vbproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{95F2E2B2-2E06-4AC7-A86F-9B1B6369D4AD}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>Moq.VisualBasicTests</RootNamespace>
<AssemblyName>Moq.VisualBasicTests</AssemblyName>
<FileAlignment>512</FileAlignment>
<MyType>Windows</MyType>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<RestorePackages>true</RestorePackages>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<DefineDebug>true</DefineDebug>
<DefineTrace>true</DefineTrace>
<OutputPath>bin\Debug\</OutputPath>
<DocumentationFile>Moq.VisualBasicTests.xml</DocumentationFile>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
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<DebugType>pdbonly</DebugType>
<DefineDebug>false</DefineDebug>
<DefineTrace>true</DefineTrace>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DocumentationFile>Moq.VisualBasicTests.xml</DocumentationFile>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022</NoWarn>
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<PropertyGroup>
<OptionExplicit>On</OptionExplicit>
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<PropertyGroup>
<OptionCompare>Binary</OptionCompare>
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<PropertyGroup>
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<OptionInfer>On</OptionInfer>
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<ItemGroup>
<ProjectReference Include="..\Source\Moq.csproj">
<Project>{1C91AC30-5977-4BE5-BA67-8EB186C03514}</Project>
<Name>Moq</Name>
</ProjectReference>
<Reference Include="nunit.framework, Version=2.6.2.12296, Culture=neutral, PublicKeyToken=96d09a1eb7f44a77, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\..\AssembliesTPS\nunit.framework.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Net.Http" />
</ItemGroup>
<ItemGroup>
<Import Include="Microsoft.VisualBasic" />
<Import Include="System" />
<Import Include="System.Collections" />
<Import Include="System.Collections.Generic" />
<Import Include="System.Data" />
<Import Include="System.Diagnostics" />
<Import Include="System.Linq" />
<Import Include="System.Xml.Linq" />
<Import Include="System.Threading.Tasks" />
</ItemGroup>
<ItemGroup>
<Compile Include="IssueReports.vb" />
<Compile Include="My Project\AssemblyInfo.vb" />
<Compile Include="My Project\Application.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Application.myapp</DependentUpon>
</Compile>
<Compile Include="My Project\Resources.Designer.vb">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="My Project\Settings.Designer.vb">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
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<ItemGroup>
<EmbeddedResource Include="My Project\Resources.resx">
<Generator>VbMyResourcesResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.vb</LastGenOutput>
<CustomToolNamespace>My.Resources</CustomToolNamespace>
<SubType>Designer</SubType>
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<ItemGroup>
<None Include="My Project\Application.myapp">
<Generator>MyApplicationCodeGenerator</Generator>
<LastGenOutput>Application.Designer.vb</LastGenOutput>
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<None Include="My Project\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<CustomToolNamespace>My</CustomToolNamespace>
<LastGenOutput>Settings.Designer.vb</LastGenOutput>
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<None Include="project.json" />
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<ItemGroup>
<Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.VisualBasic.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
13 changes: 13 additions & 0 deletions Moq.VisualBasicTests/My Project/Application.Designer.vb

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10 changes: 10 additions & 0 deletions Moq.VisualBasicTests/My Project/Application.myapp
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<?xml version="1.0" encoding="utf-8"?>
<MyApplicationData xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema">
<MySubMain>false</MySubMain>
<SingleInstance>false</SingleInstance>
<ShutdownMode>0</ShutdownMode>
<EnableVisualStyles>true</EnableVisualStyles>
<AuthenticationMode>0</AuthenticationMode>
<ApplicationType>1</ApplicationType>
<SaveMySettingsOnExit>true</SaveMySettingsOnExit>
</MyApplicationData>
35 changes: 35 additions & 0 deletions Moq.VisualBasicTests/My Project/AssemblyInfo.vb
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Imports System
Imports System.Reflection
Imports System.Runtime.InteropServices

' General Information about an assembly is controlled through the following
' set of attributes. Change these attribute values to modify the information
' associated with an assembly.

' Review the values of the assembly attributes

<Assembly: AssemblyTitle("TestMoqUnitTests")>
<Assembly: AssemblyDescription("")>
<Assembly: AssemblyCompany("")>
<Assembly: AssemblyProduct("TestMoqUnitTests")>
<Assembly: AssemblyCopyright("Copyright © 2016")>
<Assembly: AssemblyTrademark("")>

<Assembly: ComVisible(False)>

'The following GUID is for the ID of the typelib if this project is exposed to COM
<Assembly: Guid("729d044b-389c-487f-96fc-03cb21821b81")>

' Version information for an assembly consists of the following four values:
'
' Major Version
' Minor Version
' Build Number
' Revision
'
' You can specify all the values or you can default the Build and Revision Numbers
' by using the '*' as shown below:
' <Assembly: AssemblyVersion("1.0.*")>

<Assembly: AssemblyVersion("1.0.0.0")>
<Assembly: AssemblyFileVersion("1.0.0.0")>
63 changes: 63 additions & 0 deletions Moq.VisualBasicTests/My Project/Resources.Designer.vb

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117 changes: 117 additions & 0 deletions Moq.VisualBasicTests/My Project/Resources.resx
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<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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</root>
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