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In a game with 8 players the websocket connection did not work reliably. In particular, when adding threats the state was not updated for all players. The "Add threat"-modal did not disappear and the users were stuck. Reloading the page helped.
Workaround: The player adding the threat has to click "Save" before clicking "Save & Add".
The text was updated successfully, but these errors were encountered:
In a game with 8 players the websocket connection did not work reliably. In particular, when adding threats the state was not updated for all players. The "Add threat"-modal did not disappear and the users were stuck. Reloading the page helped.
Workaround: The player adding the threat has to click "Save" before clicking "Save & Add".
The text was updated successfully, but these errors were encountered: