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Better wording
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deccer committed Nov 26, 2023
1 parent 86e6e86 commit 0e8f787
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2 changes: 1 addition & 1 deletion docs/01-basics/02-basic-window-and-triangle.md
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Expand Up @@ -249,7 +249,7 @@ Let's create that program pipeline

![Tests & Blending](graphics-pipeline-08-tests-blending.png)

I would like to call this stage `Output Merger`, just like Microsoft did name this stage in DirectX. It makes more sense since in this stage all relevant output is merged into the final output. This could mean output to multiple framebuffers, while alpha, blending, stencil and depth testing is happening.
I would like to call this stage `Output Merger`, just like Microsoft did name this stage in DirectX. It makes more sense since in this stage all relevant output is merged into the final output. This could mean output to single or multiple framebuffers, while alpha, blending, stencil and depth testing is happening.

# Compute Pipeline

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6 changes: 3 additions & 3 deletions docs/02-debugging/03-renderdoc.md
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RenderDoc is a very powerful tool which can help us find problems with our code/engine/idea.
RenderDoc is a very powerful tool which can help us find problems with our code/engine/idea, it's a frame debugger.

Most of the time when people start out, first thing which isnt working is the first triangle or the 2nd triangle right after that.
Most of the time when people start out, first thing which isn't working is the first triangle or the 2nd triangle right after that.

They tend to get a black screen and then don't know what to do next or how to fix it.

Expand All @@ -10,5 +10,5 @@ You should get it right away from [here](https://renderdoc.org) and install it.

It comes with a useful [Getting Started](https://renderdoc.org/docs/getting_started/index.html) guide which you SHOULD read.

Please read it, it takes only a few minutes but explains the basics of what `RenderDoc` is and how it's used.
Please read it, it takes only a few minutes but explains the basics of how `RenderDoc` is used.

1 change: 0 additions & 1 deletion docs/02-debugging/04-renderdoc-exercise-02.md

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6 changes: 5 additions & 1 deletion docs/02-debugging/05-nsight-graphics.md
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NSight Graphics
NVidia's NSight Graphics

Another very powerful tool, even more powerful than RenderDoc since it contains more things than just a frame debugger.

[NSight Graphics](https://developer.nvidia.com/nsight-graphics)
1 change: 0 additions & 1 deletion mkdocs.yml
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Expand Up @@ -92,7 +92,6 @@ nav:
- RenderDoc: 02-debugging/03-renderdoc.md
- RenderDoc Exercises:
- Exercise 1: 02-debugging/04-renderdoc-exercise-01.md
- Exercise 2: 02-debugging/04-renderdoc-exercise-02.md
- Nsight Graphics: 02-debugging/05-nsight-graphics.md
#- Basic Application: 00-setup/01-basic-application.md
#- Basic Triangle:
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