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passwordManager.js
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var password;
const ee = require('event-emitter');
const authenticator=require('./authenticator');
var MyClass = function () { /* .. */ };
ee(MyClass.prototype); // All instances of MyClass will expose event-emitter interface
var emitter = new MyClass(), listener;
emitter.on('passwordReady', function (pass) {
//do whatever
});
function askPassword(msg,bodyText) {
var text;
if(typeof msg === 'undefined')
{
text="Please Enter The Password";
}else {
text = msg;
}
if(typeof bodyText=== 'undefined')
{
message="";
}else {
message= bodyText;
}
console.log(bodyText);
var answer;
bootbox.prompt({
size: "small",
title: text,
message:bodyText,
buttons: {
confirm: {
label: 'Okay',
className: 'btn-success'
},
cancel: {
label: 'Reset',
className: 'btn-danger'
}
},
callback: function(result){
if(result==null)
{
authenticator.resetThePass();
window.location.reload();
}
else if(!result.length)
{
askPassword(text);
}else {
password=result;
emitter.emit('passwordReady',result);
}
}
});
}
module.exports={
askPassword : function returnPassword() {
askPassword("Please Enter The Password","Forget The Password");
},
pass : password,
eventHandler:emitter,
askNewPassword: function(){
askPassword("Please Enter Your Desired Password To Lock The Software");
}
};