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Releases: data-bomb/Silica

v1002

17 Nov 00:47
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Adds Siege Compatibility for Commander Management

- Adds hooks to support promotion in Siege (Timer, SetCommander)
- Adds generic methods to call from both TowerDefense and Strategy

v999

16 Nov 21:30
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Adds Siege Compatibility for Surrender

- Adds compatibility to !surrender for MP_TowerDefense
- Minor changes for readability

v997

16 Nov 19:28
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Merge branch 'main' of https://github.com/data-bomb/Silica

v994

16 Nov 03:27
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Fixes Worm Bounty Applying to Non-Strategy Games

- Disables Worm Bounty collection for MP_TowerDefense and other game modes that don't support ambient life

v993

16 Nov 02:05
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Fix Nominate Command

- Fixes bugs related to the !nominate command to allow accepting either a map filename or a display name as an argument. The following will achieve the same outcome:
-- !nominate Brenn's Chasm
-- !nominate RiftBasin_TD
- Changes !nominate feedback to use the map's display name

v992

12 Nov 02:23
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Mapcycle Displays Friendly Names

- Rather than display the map filenames, which have grown increasingly disconnected from the friendlier display name shown in the server browser, now !nextmap, !currentmap, !map, and RTV map changes use the display name of the map

v990

11 Nov 05:35
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Adds Map Display Names to Vote

- Instead of displaying the filename in the RTV ballot, now the map's display name is selected
- (e.g., rather than "1. RiftBasin_TD" it will now say "1. Brenn's Chasm"
- Change the RTV vote prompt text

v989

10 Nov 21:49
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Allows Siege Maps in Mapcycle

- Chooses the highest priority game mode for the given level (usually this will be MP_Strategy or MP_Siege)
- Note that "Brenn's Chasm" shows up as mapname "RiftBasin_TD" in the current beta, so this mapname would needed to be added to the mapcycle

v988

23 Sep 02:42
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More Debug for Repairing

- Places additional debug messages for vehicle repairs when RepairFacility_ChatNotifications is set to true

v987

20 Sep 23:36
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Fix Kill Feed Spacing Consistency Issues

- Fixes so structure kills and unit kills both have spaces in the same spots for the console kill feed messages